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How much is too much.

A topic by Terephin created Feb 26, 2025 Views: 305 Replies: 8
Viewing posts 1 to 3
Submitted

It took me a bit to realise, honestly, but I might be going a bit too big and such? 

So far I've got the basic outline of two of seven floors of what's currently called The Spiral. Now that Does sound worse than it is, since that's... Five rooms so far? Six if we count the tiny labyrinth as seperate from the room it leads to.  

Should I try and tone it down?

Submitted

That seems perfectly reasonable to me but I think it’s a case of personal preference tbh. They’re called megadungeons for a reason

HostSubmitted

Six rooms sounds perfectly reasonable to me. I think if I were to establish a limit it would be to limit submissions to no more than three A4 spreads.

Submitted

Three A4 for the full dungeon? I've gone perhaps a bit big, perhaps, since I filled out a whole page of graph paper, ended up with 89 rooms (10x10 feet for the smallest to 90x90 for the center of the main faction, the red dragons), with 17 potential connector points to other dungeons.

Submitted

And, for readabilities sake, I was gonna seperate it into three seperate floor maps, as I used a lot of staircases and interesecting directions and stuff that isn't really readable on it's own.

HostSubmitted

Well it's not a hard limit. Like I said, it would be just a hypothetical limit in case you want to keep things manageable. If you're inspired to make something bigger don't let me stop you!

Submitted

Kay. Tbh, the hardest thing to design, i think, is gonna be the traps.

Submitted

That's not quite what I meant. With the way I'm putting it together I'd expect two/three more rooms per floor, which would total roughly 8-12 more rooms, with the last one being just the central chamber.

Submitted

18 rooms is defo good; mine has around 90.