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Heart of Umay's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Innovation | #350 | 3.462 | 3.462 |
| Audio | #414 | 3.346 | 3.346 |
| Gameplay | #415 | 3.333 | 3.333 |
| Overall | #495 | 3.338 | 3.338 |
| Enjoyment | #515 | 3.410 | 3.410 |
| Visuals | #668 | 3.385 | 3.385 |
| Theme | #711 | 3.090 | 3.090 |
Ranked from 78 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
The theme was "Nothing can go wrong...", so you have to protect the heart of Umay, or the fate of the newborns will be sealed.
Umay, the celestial mother goddess, descends from her divine realm to breathe life into newborns. During this sacred ritual, she offers her fragile heart to the statue, a gift of pure creation.
But in the shadows lurk the minions of the underworld god, dark beings who seek to shatter the heart and bring ruin to the innocent.
You are a devoted follower of Umay, blessed with divine speed and invulnerability. Protect the heart at all costs : intercept projectiles, open doors, and feed the heart to keep it alive.
The fate of the newborns lies in your hands.
What code and assets did you not make from scratch during the jam (if any)?
All the art & sound design are original creations, except the Special Elite Google font.
All was code from scratch using Unity, except the 2D pathfinding with NavMeshPlus plugin.
How many people worked on the game?8
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Comments
Like it! Visuals are good, music and sound effects is good too, plot are amazing! The game accurate fit the theme, but at the beginning (in the main menu) you have problem with canvas, i can't read the text. Otherwise, very good job!
Wow! The story of this is really cool and unique, it was a really interesting dynamic of being able to 'take the arrows' in place of the heart. Amazing entry!
Great take on the theme good game
Cool game!
I'll echo the comments about the art style mixing. I did also have a few issues where the player was colliding with walls and corners strangely, as though the collider was not accurate to the player's visuals. Finally, I found it a little frustrating that the heart would eat even if it was at full health, so I couldn't bank refills and also stick close to it.
The story setup is quite cool, and the music was nice, really set the atmosphere. Cool tone and keen to see more!
A very well made and addictive game! Nicely done!
Looks great! The feeling of dashing around felt very fluid and the flow was great!
Unique concept! I think there is a really nice foundation here to build off of, I can see you adding new mechanics, enemies, new ways to protect the heart, and really expanding this out into a full fledged title if you want to. Nice job on this!
Interesting looking game, the top-down dungeon crawling is always fun but I'd recommend settling on a specific art style (either hand-drawn or pixels) before you start the creation process, so the art in the game looks consistent! Even if you've never tried the one or the other, jams can be a great time to learn an art style that's outside of your comfort zone. :)
Cool idea. The look of the game feels a bit too mixed. Maybe settle with one art style. I really like the character and how the heart looked!
I didn't quite like the mixing of different art styles and would've preferred everything either in pixel or in "traditional" art. The game's concept is nice: having to protect something with your own body is interesting and fun (it's also challenging in some areas). Would've liked to see more, nice job :)
Really fun concept and very different from the other games where you worry about yourself, but here you don't care about yourself at all.
Really nice concept! Nice controlls i would recommend to be longer and adding settings because music was kinda loud.
Cool art style and concept! I thought the gameplay idea was super fun, but it needs some tweaking on the controls and feedback to make it more satisfying
Pretty fun game! Wish it was longer
This was fun! Struggled a bit in the starting room figuring out the controls, but after that the game was pretty straightforward. I agree with some others that the contrast between the pencil character art and the pixelated level art is a little jarring, but other than that, the game looks, sounds, and feels great. Nice job!
I enjoyed playing this game, because It was really different from all of the other ones that I have tried so far. I enjoyed how it was more of protecting something else other than yourself
Wow that was really fun, had me scrambling at the end. Was really digging the music too, it set the tone nicely from the start. Very creative and great job all around!
These guys put more effort into their lore than the effort i put in my entire game lmao
Really like the art! The gameplay is simple but fun to play.