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Artificial Obstacle Intelligence's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Innovation | #144 | 3.775 | 3.775 |
| Enjoyment | #390 | 3.550 | 3.550 |
| Overall | #487 | 3.346 | 3.346 |
| Gameplay | #526 | 3.225 | 3.225 |
| Theme | #608 | 3.225 | 3.225 |
| Audio | #729 | 3.025 | 3.025 |
| Visuals | #769 | 3.275 | 3.275 |
Ranked from 40 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
Artificial Obstance Intelligence is an anti-platformer in which the player's goal is to prevent an AI agent from completing a platformer. The levels are easy for the AI, nothing can go wrong... Until the player intervenes. Through a network of well placed traps, the player can hinder the AI and prevent it from acheiving its goal.
What code and assets did you not make from scratch during the jam (if any)?
Tilemap:
Enter the Castle by ApoloA4
Pixel Adventure by Pixel Frog
Character & (Most) Traps
Enter the Castle by ApoloA4
Music:
Boss Time by David Renda
8-Bit Menu by David Renda
Sound Effects (Partially Custom)
How many people worked on the game?4
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Comments
super fun! enjoyed very much
This is fun its like reverse lemmings. and the big lebowski sound made me laugh. it was very fun
Love the role reversal! It feeds my malicious mario maker side coming out. The game was fun, but there was a bug with the shop where you'd often buy something while changing the item you had in hand. Adding a button or ui element to drop the item would have been really helpful.
Well done! Looks like we had similar ideas for this jam.
Cool idea, nice take! Still needs balancing, and fixing some edge cases like being able to dig a hole on spawn to clear some levels. But overall very good for a game jam, congrats!
Nice and fun game! I think it will be more challenging and interesting if only 3-4 traps available on each level without the money part. And the spawning area is a weak point of AI. Overall good job!