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Fine Art Fiends - Godot Wild Jam #78's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #90 | 2.837 | 4.333 |
| Audio | #91 | 2.400 | 3.667 |
| Graphics | #104 | 2.510 | 3.833 |
| Controls | #105 | 2.400 | 3.667 |
| Overall | #113 | 2.322 | 3.548 |
| Originality | #115 | 2.510 | 3.833 |
| Accessibility | #117 | 1.964 | 3.000 |
| Fun | #126 | 1.637 | 2.500 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.3
Wildcards Used
Style Shift
Game Description
Erase the fiends mark on art history!
How does your game tie into the theme?
Using correct tooling to erase damage on paintings
Source(s)
N/A
Discord Username(s)
Klentro#2649, Sofiaa#4995, SeamanNaranha#7482, VegardJ#5168
Participation Level (GWJ Only)
2
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Comments
Nice visual charm and music. The cleaning mechanic was interesting and I think more can definitely be done with it
Good job. Though next time I'd add a little text instruction that indicates "You're not done cleaning the artwork up yet!" or similar.
Lovely submission!
Navigating the packed rooms towards the end was getting tricky, but I did manage to clean up everything. I liked the art style and the music. Figuring out which tools do what was interesting in the beginning, and felt pretty intuitive.
I do feel like there's a little something missing to make this a bit more fun as it quickly got repetitive for me, but it is a 1-week jam gam after all, and I think this was a very good submission overall! Good job to the four of you!
P.S.
I did encounter a bug at some point where the screen turned gray and I couldn't do anything, other than press Esc and go back to the menu. But that didn't occur again in my second attempt, so I couldn't tell you what went wrong there.
Thank you for the review and feedback! 🙂
I do agree! The backlog had several ways to improve and diversify the cleanup process that we didn't get to implemen,. but that's jam life? 😅