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The Whispering Spire's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Story | #26 | 2.462 | 3.333 |
| Creativity | #36 | 1.969 | 2.667 |
| Gameplay | #37 | 1.477 | 2.000 |
| Overall | #40 | 1.518 | 2.056 |
| Presentation | #41 | 1.231 | 1.667 |
| Horror | #41 | 0.985 | 1.333 |
| Theme | #43 | 0.985 | 1.333 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How did you choose to implement the Theme: Realm of Nightmares in your game?
The tower that game takes place in is exactly a realm of nightmarish bosses
Did you implement any of the optional Bonus Challenges, and if so, which ones?
N/A
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Comments
I feel like you have a story with this game that can be taken further in a lot of aspects. I really liked the dialogue, though there were a few typos, and I also think it'd be worth giving the handgun a few more shots before you need to reload.
How did you go about getting your dialogue text to automatically play as the speaker was talking? I found it very smooth.
Hey thanks for the feedback.
For the dialog text, I am adding the dialog in a queue and playing it in a coroutine. And the speed at which it plays is dependent on how long the audio clip is.
If you want to take a look at the code, I can send you the GitHub repository for this game.