Incredibly well-put and fun quality assurance game holy smoly, getting in the flow of checking items feels great
Didn't finish the game but the unveiling conspiracy is pretty cool, fantastic work
| Criteria | Rank | Score* | Raw Score |
| Overall | #71 | 3.838 | 3.838 |
| Theme | #82 | 3.943 | 3.943 |
| Gameplay | #83 | 3.829 | 3.829 |
| Visuals | #120 | 4.229 | 4.229 |
| Innovation | #134 | 3.800 | 3.800 |
| Audio | #167 | 3.686 | 3.686 |
| Enjoyment | #394 | 3.543 | 3.543 |
Ranked from 35 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
The gameplay and the narrative both follow themes of perfection and avoiding mistakes, the game takes place in a factory where "nothing can go wrong".
What code and assets did you not make from scratch during the jam (if any)?
All assets except music and sounds are original and made by us.
How many people worked on the game?5
Incredibly well-put and fun quality assurance game holy smoly, getting in the flow of checking items feels great
Didn't finish the game but the unveiling conspiracy is pretty cool, fantastic work
Love it! The concepts are introduced really well, and the art style and movement feel really great. Nice work!
I had a lot of trouble knowing what to do, but I can feel that a lot of effort when into it and the game is very polished!
This is a cozy quality check control game with the music and like it. Good work.
Brilliant. Amazing thick aesthetic and oppressive feeling with some sort of conspiracy unveiling. Great sound design and mechanics too.
Unfortunately I finished the last day (got 9/9 successes) and the game just seemed to bug out though, which sucks because I REALLY wanted to know what was happening!!!
Please fix the game post-jam so I can find out!!!
Really great entry! Neat visual style and I liked messing around with various stations to get acquainted.
Cool! I would maybe try to workout on contols more, so swapping of tools is more intuitive and not so tedious (wheel maybe?) . Free camera might be nice - gameplaywise, but to be honest this one is really fitting the overall art style.
Great game! In my perspective it could be nicer to have a free look camera, instead of swapping with WASD. Other than that, I like the gameplay. It was a bit hard to use the flashlight though, and find white stain
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