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A jam submission

Slay that dragonView game page

made a little over 3 hours
Submitted by Vignoud Studio — 11 hours, 52 minutes before the deadline
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Slay that dragon's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#33.5003.500
Visuals#102.8752.875
How well does the game fit the themes?#113.1253.125
Gameplay#142.5002.500
How do you rate the game overall (you can consider fun, dev time, etc.)?#152.5002.500

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How long was your dev time?
Team of 5 people, a little bit more than 3 hours

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Comments

Submitted

I think it would be better if you made the 'secret' a bit more obvious, but nice game though!

Submitted

Great work on finishing your first project! I loved the hidden trick. 

Developer

Thank you! The moment everything crashed it was hard not to give up! Thanks for playing it :D 

Submitted

I figured out "the trick" after jumping the dragon like 10 times. This was a fun moment, where I realized how well you fitted the theme of the jam. Great job.

Advice I could give: instead of straightup LYING to the player (xD which is fine in this scenario), you could give advice on how to control the game. Somebody who never played a game won't be able to play yours.

And in my opinion that sound when defeating the dragon could be a little less modern, but it was rewarding.

An easy way to (further) improve the game could be a time-limit (which would also tell the player that jump-attack might not be the way).

Besides from that: great game! It was fun, it has a clever twist, the visuals are kinda cute, the audio is rewarding. The text you wrote s very sympathetic :)

Also thanks for giving credit to the tools you used... another audio-website for my collection ;)

Developer

Thanks for playing and for the feedbacks! 

We really struggled to find ideas for the theme and how to realized it. The time limit is a really good design idea to make the lie more obvious! 

Thanks again :)