Play game
Slay that dragon's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #3 | 3.500 | 3.500 |
| Visuals | #10 | 2.875 | 2.875 |
| How well does the game fit the themes? | #11 | 3.125 | 3.125 |
| Gameplay | #14 | 2.500 | 2.500 |
| How do you rate the game overall (you can consider fun, dev time, etc.)? | #15 | 2.500 | 2.500 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
Team of 5 people, a little bit more than 3 hours
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Comments
I think it would be better if you made the 'secret' a bit more obvious, but nice game though!
Great work on finishing your first project! I loved the hidden trick.
Thank you! The moment everything crashed it was hard not to give up! Thanks for playing it :D
I figured out "the trick" after jumping the dragon like 10 times. This was a fun moment, where I realized how well you fitted the theme of the jam. Great job.
Advice I could give: instead of straightup LYING to the player (xD which is fine in this scenario), you could give advice on how to control the game. Somebody who never played a game won't be able to play yours.
And in my opinion that sound when defeating the dragon could be a little less modern, but it was rewarding.
An easy way to (further) improve the game could be a time-limit (which would also tell the player that jump-attack might not be the way).
Besides from that: great game! It was fun, it has a clever twist, the visuals are kinda cute, the audio is rewarding. The text you wrote s very sympathetic :)
Also thanks for giving credit to the tools you used... another audio-website for my collection ;)
Thanks for playing and for the feedbacks!
We really struggled to find ideas for the theme and how to realized it. The time limit is a really good design idea to make the lie more obvious!
Thanks again :)