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"Voices Of The Void" Alpha

Gather unknown signals from deep, silent space · By mrdrnose

Voices of the Void 0.8.2 Bug Reports Locked

A topic by mrdrnose created Jan 20, 2025 Views: 131,242 Replies: 822
This topic was locked by mrdrnose Mar 31, 2026
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Stable build. Bought the catboy and opened the supply/drop box almost at the same time it got destroyed. I think on the screenshot the box is already destroyed, but its UI is still present on the left and has these multiple "empty white circle" items inside.

(+1)

An ordinary kerfus, when he fixes servers, falls down the stairs and starts to behave inappropriately, I suspect this happens because he falls and does not start his way up the stairs again, but continues his way from the place where he fell, if I explained it badly, sorry.

Обычный керфус, когда чинит сервера, падает с лестницы и начинает вести себя неадекватно, подозреваю, это происходит потому, что он падает и не начинает снова подниматься по лестнице, а продолжает свой путь с того места, где упал, если я плохо объяснил, извините.

0.8.2b So while Kerfur's pathing has been somewhat improved, it still needs some help from snow mode. I sent my orange one out, who never gets stuck on the satellites, and upon reaching Golf he started running repeatedly into one of the pillars instead of heading for the stairs. This is about when I went to check his camera and saw this exact thing happening. I activated snow mode, which solved that problem, but upon getting up the stairs he somehow got himself wedged between the catwalk railing and the base of the satellite. of course now that i've walked away from the computer to run over and get a screenshot of his location he's unstuck himself and is navigating the rest of the way up.

i think kerfur struggles to navigate the satellites while being watched lol. I tested the Golf pillar navigation without accessing the camera and from what I can tell watching on the radar it still happened; Kerfur's dot stalled until I activated snow mode and then resumed as expected.

I have been playing the game since its first versions. After taking a break for a while, I noticed that there was a new update for the game, which I installed. However, when I started the game and created a new save, pressing the "Start" button returns me to the main menu. It has been a long time since I last played, and I believe the issue might be related to the changes I made to my computer files.

Please assist me with this issue. I love the game and think it is excellent.

I know that normal kerfur is supposed to be buggy, but cmon. I made kerfur omega and when i tell him to get hash codes for me he just goes into the water and gets stuck. The worst part is - i cant turn him off and get him out of the water, sure, but then he forgets he got hashcodes and goes for them second time. And after getting them, his path is the same so he drowns again. Pls do something with it,

Are you on the latest test build or the latest stable release?

Stable. Test build for me didnt work at all. I couldn't use pc in base, the tutorial didnt work at all and it was weridly laggy. But if it was patched in test i could try it out second time - though i need to know if its alr.

does not let the breather into the cave, there is a light source (I tried the lamp that the arirals attach to the cart with the alien, a lighter), a pickaxe, there is a hook, but when trying to enter the cave it says "I can't go", repeated entries do not help

Something is preventing you from saving, such as an entity or an event. You can't enter the cave if you can't save.

(1 edit)

I've been watching a friend play, streaming it through discord, and its been crashing a lot? we are on version 0.8.2 btw.

Its constantly "Fatal Error!" and i dont know if its intended crashes (like from unseen events?) or if something is actually going wrong somewhere in the game.

I'm unsure what else to add here its just happening often enough to have us wondering whats goin on.

(1 edit)

Usually an intended crash is made obvious either by something happening before it, or you crashing after doing something you aren't supposed to. Random constant crashes probably aren't intentional.

This happens to me when i have my settings too high. Try turning down some of the settings, especially if they are all maxed out since the game isn't optimized well so most pcs have trouble running everything at max.

(2 edits)

0.8.2b
в какой-то момент просто начинает проседать FPS вплоть до 20 кадров, это начинается постепенно с начала захода в сохранение.
Никаких сторонних источников света нету, никаких постоянных движений пропов (или я этого просто не знаю), но это началось вроде после покупки керфура... 
железо актуальное (настройки графики погоды не играют), но чисто снихрена игра роняет кадры.
П.С. если это всё таки связано с керфурами, то у меня интересный анализ: есть две сюжетные ячейки и одна в бесконечном режиме (с ивентами). Первая ячейка (сюжетная) - это 0.8.0 законченный, жёлтого не находил.  Вторая ячейка бесконечный режим - находил жёлтого и разобрался с ним, имеется покупные обычный и ЖЁЛТЫЙ (В ЭТОЙ ЯЧЕЙКЕ НЕ ПАДАЕТ FPS, почему же?). Третья ячейка (сюжетная) - начал с выходом 0.8.2 (потом перешёл на 0.8.2b ), жёлтого не находил.

Выключи тени и объемное освещение

менял, без изменений
и да, в 0007 почему то всё стабилизировалось, но керфура на всякий разобрал перед этим

(+1)

Started a new infinity map and there are no 3:30 events, (warp tree in the sheed is also not working)

(+2)

 [0.8.2b] Kerfur doesn't lose charge, nor can it be recharged, rendering crafted Kerfurs useless due to not being able to charge them.

(1 edit) (+3)

0.8.2b Sometimes Kerfur-O gets stuck on the way to TR2 until you activate snow mode. It took a few attempts to get this, as it doesn't happen totally consistently, and seems to only be while unsupervised, but I found what she gets stuck on. The coordinates are -275.90, 113.38.


[0.8.2b] Certain entities don't seem to target Kerfur-O anymore, while others still do. Currently found that Killer Wisps and Tentacle Balls don't target them, but Gray Boars do.

In the new test build, the SSGI and detailed rain collisions seem to conflict sometimes, i noticed it when i had snow mode active and turning off the ssgi seemed to fix it but i started a new game and went to the base turned on snow mode then ssgi and detailed rain collisions and it worked fine. Maybe there are multiple snow weathers and only some are working correctly with detailed rain collision. 

Custom posters still work with Custom Content disabled, I would imagine they aren't supposed to do that.

(2 edits)

[0.8.2b] Possessed Kerfur event has broken pathfinding, Kerfur tries to move to X:0 Y:0 instead of it's target location.

0.8.2b. After killing the Abandoned Kerfur, I'd get an error message saying the following:

Warning: the object murderKerfur_c_2147294423 has detected a negative event! Report to the bug forums the sequence of your actions! Event variable has been set to 0.
I'm not sure exactly what steps I'd talk about here. I spawned in Abandoned Kerfur using the 6 meat piles and attacking my Kerfur Omega, then I fought the Abandoned Kerfur without taking any damage.

(+1)

[pa082b_0011] The text on page 8 of the Kerfur-O documents binder goes off-screen, nor do you have the ability to scroll down to read it.

(+2)

[pa082b_0011] Cloth physics on the curtains appear to be broken lol. Saw one laying on its side and it was stiff as a board; picked it up, shook it around, it doesn't move. They're all completely stiff.

Just recently came across this too. Dunno why this randomly happened but eeh.

The TV can't play mp4 files. The status just says "None".

(+2)

Is the TV properly plugged in? Not required if it is a Plasma or Erie TV.

Didn't even think to check lol thanks

Make sure the files are in " "your username"/AppData/Local/VotV/Assets/tv/ " they should work i use the small tv in my current base.

(+1)

And also make sure you have custom content enabled.

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