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BoredJanitor's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Concept | #50 | 3.036 | 3.143 |
| Enjoyment | #60 | 2.415 | 2.500 |
| Overall | #60 | 2.484 | 2.571 |
| Presentation | #61 | 2.484 | 2.571 |
| Use of the Limitation | #74 | 2.001 | 2.071 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Mor1ySmith, n4nid (https://n4nid.itch.io/), isTrue
Software used
Unity, Aseprite
Use of the limitation
You create entertainment (a livestream) by destroying the trash, that's come alive
Cookies eaten
500g
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Comments
Some of the gui is offscreen so I can't see how motivated they are, also you can infinitely jump with the 2nd weapon's heavy attack. Still doesn't seem like a bad game!
Great game! Awesome idea! It was fun to play. Thank you for your game!
interesting concept, weird movement really tell it was so bored and not walking properly, gotta sweep all this junk, anyway cool game!
Still a lot of work to do, but the potential is definitely there!
Nice fly mechanics (and the rest of the game is also cool) ;)
Good game! also need more soup in the background
Neat concept and challenging game. I didn't catch the whole chat thing at first because I couldn't see it, had to put the game in full screen lol. It's an original idea, well done!
Nice job.
The delayed/step-y/clunky walking actually felt pretty good
Thanks :)
Neat concept but the difficulty was too high for me to really progress in my first few runs. Thanks for making and sharing your game!
Yeah, I totally see the point. I think, we just spent to little time to playtest it. Thanks for playing it though! How far did you come?
Somehow i couldn't advance further than the explanation about motivation :/
it kept draining so fast
Nice game, Great job, but it really hard to avoid monsters' damage, and motivation goes down to fast.