I activated the new version. Hope you like it.
Play Toilet Sim
Loo Grinder's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Innovation | #7 | 3.838 | 3.838 |
| Completeness | #10 | 3.865 | 3.865 |
| Overall | #10 | 3.766 | 3.766 |
| Quality | #17 | 3.595 | 3.595 |
Ranked from 37 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
What a ride! I was really confident to manage this shitshow but little did i know that it was only the beginning the festivies. Only moments later mayhem broke loose and people woulde errupt in fecal explosions. I tried to save them but i wasnt strong enough ... fun times
What a crappy job. I love it.
Tho I was stuck in the title screen because I thought the game was loading or something... You should add a prompt like: "Press X to continue" which blinks.
What a crappy job. I love it.
Tho I was stuck in the title screen because I thought the game was loading or something... You should add a prompt like: "Press X to continue" which blinks.
What a wonderful idea - make people pay you $20 to use the toilet. Very classic arcade feel to this. Nice work writing this in SDL. It feels really well put together.
Surprisingly complex considering the limitations! Nice pixel art, I appreciate the clarity of the graphics, animations and controls. Gameplay-wise it’s a bit rough, I’d like to see some sort of win/lose condition (actually I left the game on the background while writing this comment, turns out there is a game over condition but I failed to catch what it was) and progression. But in the end, it was fun to play!
great game, love how it says "You havent voted on this Toilet Sim" ( I already voted for it tho :D )
I loved your game.
At first I was a little worried with all the explanations, but in the end, the game plays very well, all the information needed are conveyed properly and the difficulty ramps up nicely.
This is a very good submission
One of the most fleshed out submissions I played! And fun, too. Great job!
I played for quite a long time, but then I couldn't handle the demands of the people and I lost all my lives. I enjoyed the game mechanics. I wish there were upgrades for the toilets or something else I could do. After I bought all the toilets, I couldn't do much with the money except sometimes swap people. It's impressive that you did all that with SDL2 and C++
Thanks for playing! You can upgrade the toilets twice, but you can only upgrade them when they are unoccupied, which can be quite tricky in all the chaos. After the jam, I'll adjust the difficulty. I'll also fix the bug where an upgrade is supposed to reduce the time spent on the toilet but doesn't. Additionally, in the new version, I've already added a third upgrade option.
Very fun and well done. Loved to see that with simple animations you can understand very well what's going on on the screen
I really like this concept. Coding it CPP goes really hard! I think this is one of those ideas, that are full of potential for expansion in every possible direction. Such a minimalist resource management game could actually revive this genre by taking it back to its roots.
I’m a bit slow for this kind of game, but I tried my best. Very fun idea and well done. An extra star for using SDL!

This game was fun - even if the queues get out of control pretty fast.
It must be terrible to get stuck in the queue for too long ;)
Love the little minigames for fixing/cleaning the toilet! It's a nice management sim with a unique concept. I like it!





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