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A jam submission

CatChowView game page

Excited by your first job offer, you take it without thinking twice, unknowing of the monstrosities the stall holds.
Submitted by Kirpyu, kwasont, Aiato/Angie, Langaw — 56 seconds before the deadline
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CatChow's itch.io page

Results

CriteriaRankScore*Raw Score
Visuals#374.5004.500
Enjoyment#2853.6763.676
Overall#3083.5103.510
Gameplay#3293.4413.441
Audio#4353.3243.324
Theme#5973.2353.235
Innovation#8622.8822.882

Ranked from 34 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does the game fit the theme?
Nothing can go wrong running a stall thats nearly crumbling down... right? You play as a cat who has recently acquired their first job at a stall that can seemingly turn into powder anytime, yet to keep their job, does their best to keep up.

What code and assets did you not make from scratch during the jam (if any)?
None

How many people worked on the game?
4

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Comments

Viewing comments 26 to 21 of 26 · Next page · Last page
Submitted(+1)

Very fun, would make a great mobile game

Submitted (1 edit) (+1)

Very unrealistic, Since when do burgers come the way you order them?
It's a great multi-tasking game from the moment you understood that you need plates.
I had a lot of fun with it.
The art and audio is really cute.

Submitted(+1)

Cats are cute 10/10. Jokes asides, this is quite a fun multi-tasking game! I played till Friday. Not sure if that's a good score or not but that will do for me. The cat is super cute, the graphics besides the cat are also very nice, and I like the art style a lot. The way you assemble the burgers is very clever and I don't think I've seen it before. It's very intuitive and makes much sense once you understand how that works. The difficulty is slowly rising which is also a nice design. Blackout is a bit annoying, but it's definitely part of that chaoticness. Overall, this is very well done! Nice work!

For some minor comments, I'd say it would be better if you also show the target amount of gold required each day so that the player can have an idea of how much you need (and how much they still need to make before game over). For the UIs, I will also suggest adding an outline to the text to make it stand out a bit. Currently, they've blended into the light yellow counter background and are quite hard to see at a glance. I would also be nice if there were audio and visual cues for time passage, especially when it's getting near the end of a day. Just to add some tension to the situation.

Anyway, this is very nice and I liked it a lot. Well done!

Submitted(+1)

Love the graphics and it reminds me of those nostalgic cooking games I used to play haha I was also a bit confused with how to play, but everything else is well polished!

Submitted(+1)

Super cute cooking game. I couldn't figure out at first why i can't submit the orders x)

Submitted(+1)

Nice cooking game, that being said I almost gave up at first as I had no clue how it worked. Probably try to improve the onboarding  a bit, like being more explicit with where to click to do what at first :)

Viewing comments 26 to 21 of 26 · Next page · Last page