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A jam submission

Forced to WinView game page

The narrator wants you to win… but do you?
Submitted by BKDev — 22 hours, 31 minutes before the deadline
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Forced to Win's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#14.0774.077
How well does the game fit the themes?#14.4624.462
How do you rate the game overall (you can consider fun, dev time, etc.)?#23.9233.923
Visuals#53.3853.385
Gameplay#93.1543.154

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How long was your dev time?
Team of 1 person, ~3.5 hours.

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Comments

Submitted

Nice! Maybe it could be nice to have an option to 'restart' a specific level, because I died multiple times on the first door you had to jump over in the next to last level, but I really liked the voiceover and the art. Good job!

Developer

Thank you!

That was actually one of the originally planned features, but it had to be scrapped for scope reasons. In the end, I just reloaded the whole scene haha. 

Submitted

Was really amazing :)

Developer

Thank you! :-)

(+1)

Just amazing!

The whole idea is neat and I loved the soundtrack.

Developer

Thank you! Much appreciated :-)

Submitted(+1)

A really neat play on the jam theme! Loved that you gave the narrator some voice acting, too!

Developer(+1)

Thank you! It doesn't begin to hold a light to your game though :D 

Submitted(+2)

This game takes the cake for fitting the theme. Great work on the narration, makes the game really stand out. The movement is my only complaint, basing movement off of acceleration makes it very hard for precise movements which this game kinda needs. I wasn't able to get past the section with multiple doors as i couldn't make small enough movements to get by. Otherwise amazing effort. 

Developer

Thank you, that is very high praise. Completely agree with the movement; I simply ran out of time. I made it at the start, and figured "I'd fix it at the end", but the end became much shorter than expected haha. Lesson definitely learnt for next time!

Submitted(+2)

Cool game. This is fitting the theme of the jam perfectly.

Since you already know about the clunky movement, I don't have much to say. I really liked the idea, the music... the.. worldbuilding? Solid game for the short dev-time. also very polished

Developer

Thank you, I appreciate that a lot :-) 

(+2)

its a fun looking game, with a fun concept! i love being a contrarian. the only issue i have is that the controls are so, so, so unpleasant. maybe its a skill issue on my part, but they are so unresponsive - it takes so long to actually turn to any direction, and every jump seems to go too far, which makes platforming that should be simple really really frustrating :( which is a shame, because everything else in the game seems very fun and well made - hopefully after the jam's done it could be touched up

Developer(+1)

Thank you! And I completely agree. I tried to make everything from scratch (minus what is listed in credits).

Looking back, I will not do this again. While it made for a fun challenge, it also led to issues like the movement.

Thanks for the support. I will update it once the jam is over to use a generic player controller; it'll likely be much better, haha.

looking forward to it! :D