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Nothing can go wrong's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Innovation | #332 | 3.483 | 3.483 |
| Visuals | #392 | 3.759 | 3.759 |
| Overall | #417 | 3.397 | 3.397 |
| Gameplay | #425 | 3.328 | 3.328 |
| Theme | #426 | 3.431 | 3.431 |
| Enjoyment | #590 | 3.328 | 3.328 |
| Audio | #698 | 3.052 | 3.052 |
Ranked from 58 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
We interpret the theme to be creating a state of chaos and everything could go wrong. The player must plan out a route for the mouse to get the big cheese, but the danger could reside in any corner. We use a lot of teleportation to give unexpected deaths to the player's planned route.
What code and assets did you not make from scratch during the jam (if any)?
fonts and background music were taken from internet sources (see description page for details)
How many people worked on the game?3
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Comments
Very fun game! Visuals are good, the music also fits the gameplay well. Good job!
thanks for playing!
Very creative!
Thanks!
You've managed to implement many features (difficulty, levels, etc.), that's amazing !
Great concept well executed ! The only thing that was odd is the teleport which is a bit brutal and unexpected.
Please consider rating my game too ;)
Rated :)
This game is hard, but I keep playing it, it is a very fun puzzle game. Like the visual and the planning route idea. Well done for the entry
thank you so much for playing!