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Overkill's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #3 | 4.438 | 4.438 |
| Gameplay | #3 | 4.396 | 4.396 |
| Audio | #19 | 4.104 | 4.104 |
| Visuals | #35 | 4.521 | 4.521 |
| Overall | #42 | 3.913 | 3.913 |
| Innovation | #742 | 3.000 | 3.000 |
| Theme | #770 | 3.021 | 3.021 |
Ranked from 48 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
Nothing can go wrong picking overpowered upgrades with friendly fire...
What code and assets did you not make from scratch during the jam (if any)?
Some general purpose code was copied from old projects. Used open Font "Jolly Lodger".
Sound Effects mixed from assets credited on the project page.
How many people worked on the game?3
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Comments
This is awesome
Very nice visuals and effects! Good job
How the hell did you three make this in just a week? This is nuts. Game feels soooo damn good to play and the upgrades are really fun. Also visuals and sounds are s-tier too. While I don't think things were as strong as they could be with the theme, everything else is 5 stars. Might be the most fun I've had with games in this jam! Amazing stuff.
2 of us worked on the game. One was only concerned with the r music.
The essence of game jams in the flesh. Simple yet effective premise, super polished core elements, does one thing and does it nearly perfect, great job!
Amazing work, really enjoyed the art and music and enjoyed the gameplay. Feels like a fully developed game. Check out Skytanic if you get a chance :)
I love this game