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A jam submission

Enoleh CodipsaView game page

A Short Story
Submitted by xiorter (@xiorter) — 15 hours, 43 minutes before the deadline
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Enoleh Codipsa's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#783.8523.852
Enjoyment#1223.8893.889
Visuals#1354.1854.185
Overall#1463.6983.698
Gameplay#1923.6303.630
Innovation#4823.2963.296
Theme#4943.3333.333

Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does the game fit the theme?
After a fight with a storm, a stranded sailor finds a peaceful, idealic island. Finally some rest, food and water. However as night falls and it gets colder, survival becomes pertinent and their situation takes an unexpected turn.

What code and assets did you not make from scratch during the jam (if any)?
Font https://amorphous.itch.io/beholden

SFX from https://www.zapsplat.com/

Boat model by shevchenkomr29 on Sketchfab

'Island' model by Dr. Smol on Sketchfab
and Off Axis Studios

How many people worked on the game?
1

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Comments

Viewing comments 26 to 21 of 26 · Next page · Last page
Submitted(+1)

Visually the game looked great! Loved all the effects and models. Only thing was that i couldnt figure out how to actually play, I reached the point at which i had to make a campfire and such but i couldnt figure out how to use any of the items i had picked up, perhaps an in game tutorial would be nice, just like how the paddling text was shown :D

Submitted(+1)

Awesome. I loved the atmosphere. 

Submitted (2 edits) (+1)

Oh wow, my thalassophobia just woke up 🤣 Nice visuals! The paddling sometimes gets stuck and i dont think it is adding any speed to the boat. Also i noticed there is weird pivot on the camera when on boat (especially when looking down or up). But otherwise cool!

Developer

Sorry, I didn't explain the mechanic well enough in the game. You have to fully get the oar to the end of the animation for it to reset, so if you just barely leave it before it reaches the end it wont reset. I'll see about the camera issue as well. Thanks for the feedback

Submitted (1 edit) (+1)

Very nice narrative experience! Many attention to details, like the shaking when it is cold. The gameplay is minimalistic but nice and well executed. The low poly visuals are gorgeous. Good atmospheric sound too. And the end... pretty cool! The only weak point is that it hardly fits the theme. That aside, very good job, congrats!

Developer

Thanks, I started the game kind of late but I wanted to make sure that the details made up for the brief playtime, so i'm happy you notice and appreciate them too.

 I suppose the issue I had with making it fit the theme was the idea of finding a beautiful island where nothing went wrong up until the end, which many games did where the theme was interpreted ironically and there was in fact a twist where something went wrong. I can see how the player's already dire situation of survival kind of goes against the idea of nothing being wrong in the  first place, but I tried to make the island in a way where it solved the player's problems and they had a brief moment of relief when they built the campfire and they get a chance to look at the sky. Perhaps I didn't pace it well enough as there isn't enough 'peaceful' time. 

Anyway I appreciate your feedback 👍

Submitted(+1)

It's a nice short adventure! The visuals are phenomenal and I can definitely see this expanding into a full game in the future! Great job!

Submitted(+1)

I love the art style and the whole aesthetic! Would love to see a full version of this someday. Keep up the good work!

Developer

Thanks, I'm definitely going to try out more 3D stuff with Godot in the future. I'm curious though as to what you would consider a full version to my game in terms of things to add

Viewing comments 26 to 21 of 26 · Next page · Last page