Visually the game looked great! Loved all the effects and models. Only thing was that i couldnt figure out how to actually play, I reached the point at which i had to make a campfire and such but i couldnt figure out how to use any of the items i had picked up, perhaps an in game tutorial would be nice, just like how the paddling text was shown :D
Play game
Enoleh Codipsa's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #78 | 3.852 | 3.852 |
| Enjoyment | #122 | 3.889 | 3.889 |
| Visuals | #135 | 4.185 | 4.185 |
| Overall | #146 | 3.698 | 3.698 |
| Gameplay | #192 | 3.630 | 3.630 |
| Innovation | #482 | 3.296 | 3.296 |
| Theme | #494 | 3.333 | 3.333 |
Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
After a fight with a storm, a stranded sailor finds a peaceful, idealic island. Finally some rest, food and water. However as night falls and it gets colder, survival becomes pertinent and their situation takes an unexpected turn.
What code and assets did you not make from scratch during the jam (if any)?
Font https://amorphous.itch.io/beholden
SFX from https://www.zapsplat.com/
Boat model by shevchenkomr29 on Sketchfab
'Island' model by Dr. Smol on Sketchfab
and Off Axis Studios
How many people worked on the game?1






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