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A jam submission

Stoplight StampedeView game page

Manage a traffic light in the wild west!
Submitted by Pendulym, emwav3 — 52 minutes, 30 seconds before the deadline
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Stoplight Stampede's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#723.9643.964
Overall#943.7983.798
Enjoyment#1423.8573.857
Innovation#1563.7503.750
Audio#1943.6433.643
Gameplay#2113.6073.607
Visuals#2623.9643.964

Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does the game fit the theme?
In two ways: 1) the simple nature of pressing buttons may lead the player to believe that the game is easy, and 2) the fact that ANY collisions result in a loss!

What code and assets did you not make from scratch during the jam (if any)?
All art, programming, and music was original - some sound effect assets were licensed from a third party.

How many people worked on the game?
2

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Comments

Viewing comments 24 to 21 of 24 · Next page · Last page
Submitted

Cool concept! Keep up the good work!

Submitted

That got chaotic fast, but I did get a couple of days in.

Submitted(+2)

This is a simple little game. I do like the concept of it, and it feels like there is potential to be a very chaotic traffic management game. Currently, the game is not that difficult. It's the train that complicates the game, and makes the game more fun. I do like the graphics of the game and it looks very good. The overall vibe is also nice with the desert theme.

For some suggestions, I'd say the car should accelerate and decelerate slower, as it felt too easy and unrealistic when the car just stopped immediately when you changed the light signal. Adding a system for the car so that they might not stop in time should make the game a bit more difficult and way more fun. I would also suggest zooming out the map a bit and add more intersections. It shouldn't be done at the get-go, but if you are going to make the game longer, do consider increasing the chaoticness when the game progresses.

Anyway, I think you still did a nice job making this game. Keep up the good work!

Developer

Thanks for the detailed feedback and suggestions! The excitement does plateau once you get the hang of it - more intersections or hazards were a thought we considered, but I like the idea of increasing the time it takes to enter and leave the stopped state. 

Submitted (1 edit)

A very simple but difficult game! I found it very addicting haha. Great job :) 

Viewing comments 24 to 21 of 24 · Next page · Last page