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A jam submission

Dragonlight DigestView game page

Little mouse Fern does his best to investigate the disappearance of magic - and to curb his unending hunger....
Submitted by DiodeMoth, woofbun, DannyGreyiers — 2 hours, 34 minutes before the deadline
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Dragonlight Digest's itch.io page

Results

CriteriaRankScore*Raw Score
Kink#64.3184.318
Harmony#73.9093.909
Narrative#83.9553.955
Overall#143.4643.464
Novelty#193.5913.591
Horny#233.3643.364
Aesthetic#243.6823.682
Sound#263.3183.318
Ambition#323.1363.136
Play#403.0003.000
Stealth#472.3642.364

Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Host(+1)

for the second time this jam i am fucking flabbergasted at the size of the picotron's resolution.  what the hell

wait.  the dragonlight digest.  i just got it

this is cute all the way through.  i love that you've invented a dialogue tree with a timer, and the only real impediment to seeing the important stuff is a player who wants to be incredibly vorny instead.  pitting the player against themselves like this is lowkey genius and probably a fantastic avenue for horny games to explore in general and i'm so glad you've put this in my head.  it would be more of a puzzle if you had to choose your questions carefully but it seems like there's exactly enough time for the pertinent stuff and that is perfect imo

Submitted(+1)

Fun way to combine the kink with the idea of a mystery/interview mechanic! I like that the dialogue paths to solve the mystery still let the player guess it on their own within the turns given, while also giving you enough time to have a little fun on the way there (It was SO GHOSTS though).

Submitted(+1)

The standout of the interview system lasting as long as the digestion has been mentioned a lot already, but I can't say enough that it feels GREAT and really makes me feel like I have to choose my words wisely and pursue the right course of action even if the character was a bit more silly. Overall very fun and good.

Submitted(+1)

The original soundtrack is well suited for the theme! Good presentation, the text and illustrations side by side work quite well. The timed interviews mechanic is neat, while the kink isn't my thing it fits the gameplay nicely!

Submitted(+1)

Using digestion to put a time limit on conversations is genuinely brilliant. I wish I could've entwined my content and my theme so seamlessly.

You also crafted a genuinely well put-together story.  Quick exposition, quick establishment of the goal (getting the newspaper to #1), and immediate commencement of the progress. Legitimately instructive to all us wannabe writers out here. Good work!

Developer (1 edit)

if you call yourself a "wannabe" with your story game one more time i'm slapping u i stg. you ARE a writer

Developer

Yeah, they're right (if not ABRASIVE, woofbun I stg)! You're a good writer c:

Submitted(+1)

This is really cute. I didn't think I'd ever see a VN for the Picotron of all things, but it makes for a really nice and consistent aesthetic. The interview system is fun, that adds an angle to the gameplay that VNs often lack.

Submitted(+1)

Really interesting story! Short and sweet, and it works very well. Excited to see more, having more colored images would be nice. The art style is very charming.

Submitted(+3)

The music was a bob and the art was cute. I like the use of digestion to set a time limit on the game. Tho, Dragonlight's criminal justice system has me concerned, lmao.

Submitted(+1)

ooh, I love how you used digestion as a way to impose a time limit, thats so smart!

Not used to seeing rodents eating others, but can't complain about that ;3