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Eiki's Judgement's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Story / Writing | #18 | 3.045 | 3.091 |
| Use of Theme | #32 | 3.284 | 3.333 |
| Concept | #38 | 3.582 | 3.636 |
| Audio / Music | #52 | 2.806 | 2.848 |
| Visuals | #56 | 2.776 | 2.818 |
| Overall | #56 | 2.657 | 2.697 |
| Gameplay | #57 | 2.448 | 2.485 |
| Balance (Challenge and Fairness) | #61 | 2.209 | 2.242 |
Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team Members
LegitJarl
Streaming Permission
Yes
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Comments
As others have stated - I was hoping there would be some changes between each playthrough of a level that could change the outcome and was pretty disappointed that they were single set in stone answers. I think a papers please style game like this could be fun if it was bit more fleshed out - reading character expressions or allowing players to decide against the obvious answer in order to build rapport or something.
I strongly dislike that there was a stated "correct answer" for everything here. It's supposed to be a game about judging, but there was no real game, only a single predetermined judgment with no room for the player to actually judge anything.
A game about judging people passing through made for a surprisingly in-depth thinking exercise for me personally. I found the writing to help quite a lot with that!
The song was nice, and the visuals are generally easy to read. The main issue that I found was the text size. Some players may have trouble reading such small text, although there is a lot of space for it to fill as needed. Multiple pages on a document or dialogue box would work, if need be!
Overall, I did enjoy the concept a lot, and I can imagine it also playing well if it was to be expanded on!
I sent komachers straight to heaven waddaya mean that's the wrong answer!! very relaxing music
Funny little game! if it was bit more interactive (characters), it would've been soo much funner tho.
i thought it said DESTRUCTIVE BOTTLESThank you for the feedback. I will try to add more interaction to the characters in the future.
Didn't noted the balance until I replayed the whole thing, even so, it doesn't look like a useful mechanic since it doesn't point to any decision.
Thank you for the feedback. I will try to implement the scale better in the game in the future.
This is a cool concept that has an unfortunate problem for me: I disagree with every outcome lol. Although, I guess that is very much like its game of inspiration.
Hey, thanks for the feedback. I can see what you mean. I was going to make it where each stamp differed rather than right or wrong, but I didn't want to overshoot for the jam.
The moment I saw Komachi I immediately went for the hell stamp. Didn't even ask any questions. Pleased with the result lmao.
lol