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A jam submission

Kawaii Kitchen AssistantView game page

A rythm-based horror game in a kawaii kitchen - EN
Submitted by StrangeJourney — 16 hours, 59 minutes before the deadline
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Kawaii Kitchen Assistant's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#1223.8533.853
Visuals#1264.2064.206
Overall#1553.6863.686
Enjoyment#2133.7653.765
Innovation#2803.5593.559
Audio#2833.5003.500
Gameplay#5123.2353.235

Ranked from 34 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does the game fit the theme?
You go through an interview to be a kitchen assistant in an adorable kitchen run by a nice cat. What could possibly go wrong ? Nothing right ?

What code and assets did you not make from scratch during the jam (if any)?
Sounds and Music bought from OVANI
Fonts credited in the description

How many people worked on the game?
1

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Comments

Viewing comments 22 to 21 of 22 · Next page · Last page
Submitted(+2)

How I played:

I cut 1 finger off early, which made me understand how the game works. Then I got hired without losing any more fingers. For the 100000000 surimi order, I let the time run out once. Then I chopped all my fingers off. I thought: "What else am I supposed to do now? I guess that was all." Pressed esc to quit the game, and got quite surprised! Good job!

My thoughts:

The visuals and sounds are really nice. I think getting hired takes too long, I almost quit the game before that. The disclaimer at the start ruins the initial surprise a bit, but it's understandable that you don't want to bait people into a cute game which then turns into self mutilation lul. The game really makes you think it's one of those games that only has 1 simple gameplay mechanic, and that's all. But the surprise when quitting the game was a well done twist.

Submitted (1 edit) (+1)

Loved the feeling I had when I wanted to speed up and cutted my finger.  Well done!

I think the game could have increased it's difficulty more and the movement of the roll could need some tiny acceleration at the beginning (it seem to be a linear speed) to make easier to do tiny distances.


Really good job, I will remember this game.

EDIT: I come back from the game, I just did echap to quit the game. Brillant.

Developer(+1)

Thank you very much for the feedback ! 
It's indeed a linear speed and you're right, some acceleration would have helped ^^

And I'm really glad you quit using Escape, so many people don't see it 😊

Viewing comments 22 to 21 of 22 · Next page · Last page