Super cool! Maybe need some balance but that is a job that takes quite a while. Pretty well exeuted!
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Mana Tower's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Concept | #19 | 3.300 | 3.300 |
| Controls | #20 | 3.000 | 3.000 |
| Presentation | #24 | 3.000 | 3.000 |
| Overall | #25 | 3.100 | 3.100 |
| Use of prerequisite | #25 | 3.700 | 3.700 |
| Enjoyment | #26 | 2.800 | 2.800 |
| Use of theme | #36 | 2.800 | 2.800 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Mana is very limited and aren't enough to kill the enemies. Should make that you can replenish your mana by spam clicking the tower or something. But still it's a great game, looking forward to it :)
I really thought the game was put together pretty well mechanically, visually, and by way of the atmosphere. I really thought the numbers should have been balanced a bit better. And one good way would be have more constant action by making the weaker enemies worth less mana AND worth less gain. Just increase them overall, and make them easier to deal with, but also not worth as much reward. From there, just balancing, 10 mana per shot, and some monsters take 10 shots, so that’s really tough to manage.
Nice game! I like how you have to carefully manage your mana to upgrade spells while making sure you still have enough to kill enemies
I think its a good game but unfortunately it does not played in my computer, just stuck at showing the logo screen, I mean a tomb.
I had a lot of fun playing, but I couldn't make it past wave 7 both times I played 😭
Your interpretation of prerequisite was cool with the two elements. Super fun, nice job!


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