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Song of Olive Tree's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Engagement/Fun | #5 | 3.795 | 4.000 |
| Gameplay Polish | #7 | 3.373 | 3.556 |
| Theme Interpretation | #7 | 3.479 | 3.667 |
| Overall | #10 | 3.343 | 3.524 |
| Aesthetics | #13 | 3.584 | 3.778 |
| Audio | #14 | 3.162 | 3.333 |
| Magical Girl Concept | #17 | 3.057 | 3.222 |
| Originality/Creativity | #19 | 2.951 | 3.111 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the Magical Girl Genre?
The enemies are girls practising dark magic
Which theme(s) do you pick?
1, 2, 3, 5
How does your game fit those theme(s)?
1. final boss is a beloved girl leader in the cult 2. hostile leave obstacles (normal and hard level) 3. final boss is a giant teddy bear 5 story has demon trapped in a cage (the kanji actually means cage)
If you follow any of the optional challenges, elaborate as you like.
the final boss girl is kinda a tsundere
Were the assets for your game made during the jam? Elaborate as you see fit.
60% is done during the jam. 30% is shared in my projects. 10% is downloaded/purchased
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Comments
Well done boss fights that were pretty understandable at first glance while staying engaging throughout. My only concern was with the leaf obstacles - they read more as like an opening particle effect more than something dangerous to me, and it wasn't until I had mysteriously lost health when I realized that they did damage, and I must have walked into one. Some of the attack patterns also feel like as long as I keep walking forward, I won't get hit, though the aforementioned leaves do help out that aspect.
Felt really cool jumping and dashing around mid-air while shooting behind my head, so I think you did a really good job on executing on that fantasy.
Also, a weird quirk that happened due to changing the primary weapon fire to guns is that I instinctively felt the need to reload every now and then. Any time I stopped shooting I quickly hit the 'R' key. Fell out of the habit eventually but it was definitely a little funny once I caught myself doing it.
Finally got to play this! It was another solid entry to the Song of Morus universe. I think this is the first time I've cleared a game in the series in one try! Though I was on my last health bar for the end boss...
The shooting mechanic feels like Song's paper but with insta-hit. Overall felt polished and good. The camera went bonkers on me once, but aside from that it all played well. Great work as usual!
The shooter was really fun. Poor misguided magical girls. =D
Glad I got to play! I love the characters, they look gorgeous!
Thanks for liking my characters. They will be part of my Song of Morus project.
Can you include the option to move the character with the direction keys?
Is very annoying for left-handed use WASD to move.
Sorry that I can't offer a key mapping feature. i was running out of time for even the main content. But I would like to know key mapping do you and left-handed people perfer, so that i may add it to my future projects
I had good fun with that! Very solid shooter with some amusing cutscenes/story. Good work :)
Thanks for appreciation. My other projects are also shooter games with similar mechanic. Please have a try if you are interested.