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Stuck On You's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #29 | 3.081 | 3.667 |
| Innovation | #43 | 2.450 | 2.917 |
| Fun | #47 | 2.380 | 2.833 |
| Visuals | #48 | 2.871 | 3.417 |
| Gameplay | #53 | 2.170 | 2.583 |
| Overall | #54 | 2.322 | 2.764 |
| Audio | #70 | 0.980 | 1.167 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What inspired your game?
The idea of having two magnets as a couple with opposite personalities but who learn to work together throughout the game.
How did you incorporate the 'girly' theme into your game?
Since it's about opposites attracting, we did exactly that. It's a game that uses the mechanic of each character being a magnetic pole, because opposites attract. And what's cuter than a sweet couple trying to break down the barrier between them, just like in Stuck on You? With animations and environments designed by a feminine mind.
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Comments
I found the game premise and main mechanic very cool for puzzle solving, unfortunately it controls a bit awkward for one player xD. I think the initial aspects could have a bit more tutoring and the third screen in particular was a bit weird (as in hard to execute). Fun gameplay once you got the hang on it and the visuals were very clear!
Very interesting game mechanic! The characters felt to control as well. I wasn't sure how to get past the second room. I feel like something what triggering, but maybe a visual effect would be helpful to see it occur.
Nice job!
I really liked! The idea could go in a lot of cool directions and the visuals work well. It was really cool to see a two-player game in the jam too. The main thing I think would help is if there were some visual feedback when a player is using their power, since it's quite hard right now.
Thank you so much for playing! I really appreciate your comment—it made me really happy. I鈥檝e actually become a fan of your work! I loved the game you made, and your suggestion was great. Honestly, I left out a lot of ideas because this is my first game, and it was really challenging to make. Anyway, I鈥檒l be releasing a 2.0 version as soon as the Jam is over, and I hope you鈥檒l give it a try too!
Great game! Cute and charming, but the mechanics are a bit confusing and hard to operate - I couldn't go past level 3!
Great Character design, and other than the gameplay being a little slippery, great concept and game. I was able to beat it by myself, though it took a little effort!
Very adorable character design and has the potential to be super fun! I likewise couldn't make it past the second level haha, but it sounds like that's okay. It'd be really funny if both characters were actually stuck in the same room at first -- and are the only ones that can pick up their colored keys + go out their colored doors. This is well done!
I enjoyed the mechanics that you implemented! I feel like one thing that could be improved was the physics were a little slippery, but other than that it was a solid game! Great work!
I really like the art style of the game but I'm quite confused on how to beat the second level. (I am also only playing on my own). The characters are cute and fun and the game looks well polished.
Sorry, but the game is really tough. Still, your attempt makes me happy! "I didn't have anyone to test the game."