I already loved this playing without sound as a hilarious roguelike slapstick simulator, but judging from the other comments I need to replay this with headphones soon.
Side note: it works perfectly on Steam Deck.
| Criteria | Rank | Score* | Raw Score |
| Overall | #20 | 3.933 | 3.933 |
| Polish | #24 | 4.200 | 4.200 |
| Fun | #33 | 3.800 | 3.800 |
| Innovation | #35 | 3.800 | 3.800 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Successful or Incomplete?
Did development of the game take place during the 7DRL Challenge week?
Is your game a roguelike?
Turn-based
Meta-Progression
Roguelike Elements
procedural dungeon generation, turn-based, bump enemies to attack, monsters take turn when you do, ascii graphics, permadeath
Screenshots
Really loved the atmosphere of it all.
Nice focus on the music and sound effects, I haven’t experienced a game with such a contrast in visuals and high fidelity sounds. It actually works quite well!
Great job, and great jamming with you!
It's been said but the atmosphere you've managed to create through sound is incredible and the little variations go a long way. It really allows the mind to wander and imagine the scenes unfolding. The first time a troll was chasing me it actually freaked me out!
Really well done with the sound design and atmosphere. The little @ symbol chasing the letter k really feels like fighting against monsters in a cave.
Really well done! A lot of fun, and surprisingly tense wandering around and wondering what the kobolds will be doing.
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