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Area 51 defense(ads included)'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Fun Factor | #13 | 3.412 | 3.412 |
| Gameplay | #18 | 3.412 | 3.412 |
| Audio | #36 | 3.059 | 3.059 |
| Special Object Implementation | #37 | 3.353 | 3.353 |
| Overall | #38 | 3.147 | 3.147 |
| Theme Implementation | #42 | 3.412 | 3.412 |
| Visuals | #80 | 2.235 | 2.235 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the Theme and Special Object?
You play as a turret and the gameplay is based around a couple of remade mobile game ads you may recognize.
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Comments
the gameplay was on point, the absurdity of the plot was funny. I liked the contrast between the calm soundtrack and the "quick" gameplay (the part with arithmetical choices). Awesome!
I am happy to see someone enjoyed the music! It is something that I can never get right(at least in my mind) as I mostly resort to putting down random notes until something sounds ok. As per usual this song didn't turn out to be like it was in my head and I am not very happy with it but it's good to know someone found it good.
Really smart implementation of the theme!
I had a hard time understanding when I was doing damage, or if I was giving enemies more health.
I knew that as well but indication and visualization are things that I didn't have the motivation nor the time to implement. I will definitely work on those in my text jam. Ty for trying out my game!
I think it’s the best theme implementation!
That is awesome to hear!
I love these types of games
I liked that the game is quite addictive and uses elements from mobile game advertising.
Thanks for the review! Sounds like I was able to make what I was trying to.
I liked the casino, and the very idea of controlling a bullet to take damage like in an advertisement is cool, I would like animations and delays to be faster.
Yeah I can see the delays getting annoying after a while. Ty for playing!
Surprisingly addictive