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JUDGE PICKS HERE! Sticky

A topic by Jnoodle : PROTOJOY created Feb 04, 2025 Views: 103 Replies: 2
Viewing posts 1 to 3
HostSubmitted

Our wonderful panel of Judges will share their BEST OVERALL Choices here with maybe a few words!

Chris Skaggs is founder, CTO and Game Designer at Soma Games and is the founder of the Imladris Community. Imladris is a movement to create a healthy and profitable ecosystem of Redemptive Content Creators, Patrons, and Fans, motivated by their shared faith, to bring excellence, scholarship, and leadership to the Interactive Entertainment industry.

Michael Perrigo lives in Florida, is the founder of Faithdrawn Studios and is also Marketing Manager for The Salvation Poem Project.  If that wasn’t enough, he is also the creator of Twilight Explorers, a “Dot Hack-Like” single player “MMORPG*” where you compete in a grand tournament, explore countless procedurally generated zones brimming with mystery and intrigue using ancient Celtic-Atlantean teleportation gates, and harness the power of Kairos. Coming soon to Early access!

HostSubmitted (2 edits)

Scott,

  1. Guardian Angel - I was caught up in the ability to intervene indirectly, the music was great, and the approach was fun and inventive! I will have to try this again one day when more paths are added.
  2. Time Treasure - Love the fantasy aspect, the speed up, and almost Fruit Ninja approach to gameplay. I would say as the game speeds up, the timer should not, and more things should fly at the player! :) Enjoyed this one
  3. Discipleship - Fun little game, definitely has potential. I think the idea of more disciples popping up as you gather them works thematically, but mechanically, the focus should be on clearing the board or something, or the player may not feel they are making progress (aside from the counter).
  4. Don't Stop - Simple, but effective! I would not give points for all dots that pass you, as many are easy to dodge. I would give points for the dots you dodge that are closest in proximity to the player
  5. Hero Villain - I did not understand the energy running out before I shot through my entire ammo. The narrative was also unclear, but I like the idea of the different perspectives on who is good and bad - big win for me conceptually, but placing it fifth!