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penelo's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Innovation | #1 | 5.000 | 5.000 |
| Polish | #1 | 5.000 | 5.000 |
| Overall | #1 | 4.667 | 4.667 |
| Fun | #16 | 4.000 | 4.000 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Successful or Incomplete?
Success
Did development of the game take place during the 7DRL Challenge week?
Yes
Is your game a roguelike?
Yes
Turn-based
Yes
Meta-Progression
No
Roguelike Elements
The levels, enemy deck and shop supply are all procedurally generated. Gameplay is turn-based tactical.
Screenshots
Yes
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Comments
I think this entry is a serious contender for this year’s 7DRL. The polish is very good. The color scheme gives me “Dr. Mario” vibes.
I found it pretty difficult, I found the enemies overwhelming and inescapable very quickly. That’s not necessarily a balance issue, it’s also likely that I suck or didn’t take the time to really grok the abilities. The gameplay has high fidelity to the genre.
Ultimately it’s not my cup of tea, but this is unmistakably a work of art.
Wow, thanks for trying it out and leaving the nice comment! Very true on the Dr. Mario, I didn't even think of it at first, but now I can't unsee it.
As for difficulty, it's quite hard for me as well! I can only make it to about round 6 or 7. When I'm doing these game jams, I tend to let my play-tester play it early and often. My general rule of thumb is that if they can beat it first try I tweak the difficulty up. Well, they just kept beating it, even at the state it's at now! I made them do it a second time in a row in case it was a fluke, and they still could beat it. I was really hesitant to increase the difficulty anymore than that, so I left it as it is now. I've had a very hard time balancing this, and I still have lots to do. I think the main reason is that as you mentioned, things can escalate and get out of hand extremely quickly.
Wow, this is very polished! Big fan of the music and art as well. Innovative gameplay and an interesting array of skills. I can see myself playing a lot of this!
Hey thanks for checking it out! The music is done by a composer in my city and we've been working together on game jams for a few years now. I'm really grateful that I found her and that she is able to bring my projects to life!