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A jam submission

Tower of ShadowsView game page

how high can you reach?
Submitted by snailpass — 4 hours, 9 minutes before the deadline
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Tower of Shadows's itch.io page

Results

CriteriaRankScore*Raw Score
Polish#224.2504.250
Fun#353.7503.750
Overall#593.3333.333
Innovation#1182.0002.000

Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Successful or Incomplete?

Incomplete

Did development of the game take place during the 7DRL Challenge week?

Yes

Is your game a roguelike?

Yes

Turn-based

Yes

Meta-Progression

No

Roguelike Elements
Procedural dungeon generation, grid-based world, permadeath, combat log

Screenshots

Yes

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Comments

Submitted(+1)

So cute, love the sprites and the world. Fun to travel UP instead of DOWN.

I’m curious about TIC80 now. The limited inputs and screen of PICO8 were always a bit of a turn-off to me. Great introduction to what it can do.

Submitted

I highly recommend checking out TIC-80, it's a really fun platform to work with.

Submitted(+1)

Loved the artstyle, the generation felt a bit weird sometimes.

Submitted(+1)

The game looks really good, the combat was a little bit glitchy and controls were kinda confusing, but I had a lot of fun nonetheless 

Submitted(+1)

Lovely little game. I really liked the visual polish, with the little animations, color choices, and ui design. The choice of all usable pickups being single-use spells that mapped to the four buttons was a nice innovation, it really sped up the gameplay while adding an additional layer of strategy. The one thing that confused me was the level layout: quite often the exit stairs would be at the exact point where I entered the level.

Developer

Thanks! I did notice the exit stair bug right before the deadline, but I didn’t have quite enough time to fix it - I’m hoping to do a post-jam update with a couple little bugfixes and content that didn’t make it into the final game :)