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Strange Magnets's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #1 | 4.462 | 4.462 |
| How do you rate the game overall (you can consider fun, dev time, etc.)? | #1 | 4.077 | 4.077 |
| Audio | #9 | 3.615 | 3.615 |
| Visuals | #9 | 3.692 | 3.692 |
| How well does the game fit the themes? | #16 | 3.385 | 3.385 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
3 hours
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Comments
Nice physics game, I really got into it.
You should add more levels
As others have said, it was a very quick "Ah-ha!" moment for understanding the relationship between the magnet + ball and a great one at that! Really fun maze game and the random 'Strange' magnets kept things fresh.
My one issue was that with some of the random magnets (e.g. the reverse polarity magnet that pushes rather than pulls) I was rotated so far away that the ball was no longer on-screen - maybe a reactive camera would help, to ensure that both the magnet + ball are always on screen together?
Liked this immediately. Took 2 seconds for the 'aha it works like that' moment, which is very well done.
Now I am become win, wielder of magnet.
Awesome concept and took the theme to a place unexpected but incredibly welcome!
I AM WIN:)
Great game!
Most likely, you were getting the same magnet, so it seemed like nothing was happening, I'll fix it.
Magneeets
Jokes aside good job! The magnet circular movement is really clean :)
I really enjoyed the changing magnets. It's interesting to think of the interpretation of "craving" as "attraction" and "strange" as "changing" or "evolving". It's pretty out there and I liked it. Managed to stick around for the win.
In my native language craving = attraction)
That is very interesting. What language is that?
Russian, craving = "тяга", and attraction = "тяга"
I like that.
Cool game and mechanics. I liked also the change of music speed. 4 of 5 ^^