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Slime Slash's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| How good was it? | #3 | 4.147 | 4.147 |
Ranked from 34 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Congrats on your great jam result. I wanted to ask you, if you are interested in the Odin Book of Karl, as I already own it and the rest of our team are not programmers. If yes I will gift one book to you, which you can claim on itch.io. You can pm me in discord. If you joind Karl’s discord channel, I’m also called gordonshamway23 there.
Congrats to you guys too! I'll reach out to you on discord
Don’t know if you did write me on discord, but I did not get any message from you. I also tried to write you a dm on discord, but no reaction so far. Maybe discord is the problem.
My bad, missed your message on discord! Wrote you now
Really well made. I could beat the game and it felt rewarding. The sounds and graphics are on point too!
Nice little game. I like the tradeoff of being able to avoid fights. Small ruleset is still strategic and compelling. Nice full game experience.
Cute little game. I feel like the sprites could be bigger so theirs less dead space between them. Also mechanic modifiers to allow you to link further than 3 or along diagonals could allow for interesting options. Nice job
I really liked this game. I feel like any suggestion i can make was either already mentioned or something you probably already know :)
Very simple, and an interesting hybrid of puzzle and rpg elements
Really nice game! Had to do 3 runs before winning :)
cool game feals like a mobile add
Very cool concept!
This is such a fun idea. Great job!
Cool concept, reminds of a lock screen on my phone, but as a game. Very good calming music.
Really loved the game! Just didn't like how the end I got to the level 10 monster and there was nothing I can do about it. Seemed like it's best to just hold onto a monster becomes gold and cheese it that way.
Yeah, it didn't work out as intended. The idea was to have several ways to approach it - full force with high hp, sneaky with convert powerups or use big spells. But it didn't get the time it needed to get it right. I knew the monster -> gold spell was a bit problematic but thought it was to fun to remove :) thanks for playing
Great game except I managed to get a level 10 monster that I had to attack, but only could use 1 sword and had 9 hearts, so it was a no win situation. 5/5 though.
Thanks!
Yes, that was intentional but maybe not very successful. The idea is that you need some strategy to defeat it in one blow, and there are several ways to do so. However, since a player doesn't know that from start, it may feel a bit anticlimactic to get to the boss (level 10) without a way to solve it.
absolutely understand that game jams don't allow you to fully realise the game as it could be, i had the same issues . your game was great though.
Great puzzle ideas. The art and the soundtrack are amazing. Very well done!
I have played many of the games here, and I really enjoy this one. It’s a good idea, and the powerups are fun. You do have to pre-plan your route in this one, and I like that too. Good music and sfx.
Easy to learn hard to master!