Visuals are crazy good, I love the intro cutscene at the start!
Gameplay is solid, though teleporting to an enemy when punching was really disorienting.
I think pitch variance and walk would help the game feel more variance .
| Criteria | Rank | Score* | Raw Score |
| Graphics/Visuals | #5 | 3.400 | 3.400 |
| Overall | #7 | 2.950 | 2.950 |
| Theme Relevance | #7 | 3.200 | 3.200 |
| Audio | #13 | 2.500 | 2.500 |
| Gameplay/Fun | #13 | 2.700 | 2.700 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit into the theme?
Overtime Bartender is about a bartender working overtime to protect their boss's wine cellar. The story fits with the jam's theme, as it is about working overtime.
What premade assets did you use if any?
enemy model
What are the Discord usernames of everyone on your team?
realmaxdev
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