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Momoyo; Ascentipede's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Concept | #8 | 4.265 | 4.265 |
| Visuals | #11 | 4.412 | 4.412 |
| Use of Theme | #16 | 3.853 | 3.853 |
| Gameplay | #27 | 3.382 | 3.382 |
| Overall | #28 | 3.618 | 3.618 |
| Audio / Music | #32 | 3.324 | 3.324 |
| Balance (Challenge and Fairness) | #38 | 3.029 | 3.029 |
| Story / Writing | #52 | 1.912 | 1.912 |
Ranked from 34 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team Members
CcinoWrath
Streaming Permission
Yes
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Comments
I was very very excited when I saw how cool the menu was and then was brought rocketing back to earth when I got to the gameplay (moestly joking of course, I'm just not the biggest fan of these sorts of percision/"rage" games if you will). That being said, it is very well made and it does feel good to make progress when I actually managed to do so but I personally have a short fuse for games like these and I will probably never "get gud" at them haha.
The art and animation is the highlight here for sure!
I was extremely impressed with this short-playing, but extremely well-polished game! The dash ability makes for an easier-to-control experience compared to Getting Over It (which I believe was the inspiration), and the visual style was a lot of fun.
I appreciated the volume slider as well, which made it easier to hear the things going on in the game. It was an excellent experience playing this, so I found it to be some of the best that this kind of game had to offer. I can tell that you put a lot of amazing work into this! *u*
Edit: I also like the main menu gem icons! It adds good personality.
i do not have the power in my wrists to play this game but it seems like it would be really cool. thanks for making this game even if i can't play it. not going to rate this one but it's got high numbers in spirit.
anarchistPastry: if bennet foddy was a trans girl (she has an airdash)also, copy and pasted from my stream chat:
Visually it's mind blowing, I loved every little animation.
The gameplay part, well, it's quite broken, there's no way you can see what's above you and it's a big issue with higher jumps, pickaxe can crash with any gem and sent you flying fast enough to the bottom if you're unlucky enough.
I wish pickaxe could be automatically deactivated when it's not swinging or have a bigger dash to compensate, because not knowing where to place your weapon before jumping is a big issue.
Still, this reminds me of hopping tenshi, a game I have very fond memories.
Loved this one. One change I think would be good is if the dash move followed the direction of your controller movement and not the mouse direction. Otherwise one of my favorite submissions!
This shit is so addicting omg