I really liked the art and music!
Play and fall into warmth.
Descendants's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Overall | #16 | 3.400 | 3.400 |
| Presentation | #16 | 3.680 | 3.680 |
| Use of the Limitation | #17 | 3.600 | 3.600 |
| Concept | #23 | 3.360 | 3.360 |
| Enjoyment | #29 | 2.960 | 2.960 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Enpi
Software used
Gamemaker, Paint, Audacity
Use of the limitation
The main character is always falling down, to search for their mother.
Cookies eaten
Hm... Perhaps like 12 crackers?
Comments
The vibe of this game is very strong, the art, music and theme really come together very well. Nice job!
I kept coming across the ghost of Jimbo Joker... he haunts me even outside of that wretched card game...
Really good art and music, also reminds me of undertale like other people said.
The art, music, and atmosphere are fantastic! The gameplay is also very unique!
Cool game! The atmosphere you managed to create is amazing! Feels very dreary, gloomy, with just enough hope kindling, a perfect fit for the theme and gameplay of the game.
The concept is amazing, and the courage and the perseverance mechanics really emphasizes the general theme of the game, overall amazing job!
The art really remind me of UT and DeltaRune I really love the concept that after you lose another person come to look for you recycle the loop again
Thanks for playing! It's actually kinda funny you mention UT and DeltaRune. When I was drawing the ghost sprite, I was experimenting around with different styles for the eyes and stumbled upon the oblong black outline. Then I realized, "Wait, this looks similar to Napstablook!". I later leaned into this and made a (bad) anagram as one of the possible choices of names! So, I suppose it all wraps around, haha.
I like it, it reminds me of Undertale. I really like the sprites and the music.
Final time was 4m 49s :] I was mashing like crazy through all of the dialogue lol
Wow, nice time! And thanks for playing! My personal best was 6m 32s, so I'm quite impressed. I tried to make each room speedrun friendly, but there are some that aren't (ones where you have to wait for the falling blocks in order to descend). There's one room like this in floor 1, but there are several more in floors 4 and 5 because they were made when I was rushing so that I could submit on time -- which didn't end up happening anyways, haha! Once again, thanks for playing~
interesting concept. but in such games you want to play with one hand, it would be nicer to make movements on AD
I can't seem to interact with anything :*(
I'll check in later to play it again and rate it if it manages to get fixed! Using firefox on Windows
Really atmosferic but i can't open the chests and some levels keep reappearing (Browser version)
It's fun. The art is nice too. Tho it gets tiring quickly, since the levels just repeat. There's also an issue with opening the chest.
No worries! I used the browser build with Firefox; however, it's a bit of user error on my end. I just tried both versions (web and win.exe) and interactions always (seem to) work once the player realizes where to stand, but the player has to be NEXT to the object rather than standing in front of it.
Whoops!








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