Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Path of the Ronin 浪人の道View game page

Your master was murdered and you have been stripped of your rank as a samurai. The Path for revenge is set.
Submitted by cludge, pherist — 1 day, 59 minutes before the deadline
Add to collection

Play game

Path of the Ronin 浪人の道's itch.io page

Results

CriteriaRankScore*Raw Score
How good was it?#223.3573.357

Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

Im clearly no samurai since I cannot win this game, but I am in love with the style! wow :D

Developer(+1)

Maybe you're not a samurai but a ronin! Thank you for playing!

Submitted

Beautiful art style, well made game. Way too hard for me :'D

Developer(+1)

In hindsight, we probably made it a bit too hard 😅. In the future I should probably conduct some playtests outside of the devteam. Thanks for playing though!

Submitted

very nice job! hard but strategic when you get into it. i somehow like it even more that it doesn't hold your hand. aesthetics go above and beyond

Developer

Thank you! :D

Submitted

very nice job! hard but strategic when you get into it. i somehow like it even more that it doesn't hold your hand. aesthetics go above and beyond

Submitted

Amazing accomplishment. It’s a lot of fun. I really got into the mechanics. It also has a lot of style and polish.

Submitted

looks good sounds good really hard/ i am very bad don't think i hit him one time

Developer

Thank you! :D It might help to observe the enemy animations. They pause for a couple seconds before attacking.

Submitted

Fun and challenging, I really like the artstyle. The mechanics are clean, and difficult without feeling unfair

Developer

Thank you for the kind words!

Submitted

Love the presentation. I'm awful at the gameplay but that isn't a you thing LOL. I might try this one again with a mouse as my track pad is rough. Nice work!

Submitted

Managed to get to the cave.  I don't like the opponent teleporting behind you when you misclick and are far away.  I wish you could get your bearings a bit on the timing with some feedback that you hit the window right while you're far away.  Otherwise nice well packaged experience.

Submitted

This is really hard, I wish there would be a feature to distract the opponent, make him look behind him or something XD But cool idea and nice pixelart!

Developer

Great idea! Thank you for playing our game!

Submitted

Incredibly high production value. Very impressive. I think the combat element could be a little more in-depth, but overall, extremely cool!

Developer

Thank you! Apart from programming the gameplay features, it was also really fun to polish the game with camera shake, sound effects and music for each scene!

Submitted

Good art and music. The gameplay was really hard for me.

Deleted post
Submitted (2 edits) (+1)

Fun game & really nice presentation. It took me a while until I realized that visualized strikes add to the hits counter. I was focused on trying to figure out how to land a hit and didn't even notice that the counter was going up. I would add a hit counter right above the enemy, instead of below the player, so that you don't have to shift your eyes. I think it might be better if all the indicators were close to the enemy, so you can keep your eyes on them at all times, as you would in a real fight. After I figured out how it works, it was a fun and intense challenge. And I don't mind that you die immediately when you miss the timing, I think it fits the theme and makes the game more challenging. Though it is a bit frustrating that it sends you back to the first level when you die.

Developer

Thanks for the valuable feedback on the UI layout. Glad to hear you had fun with our game!

Submitted(+1)

I wasn't great at this game, but that isn't necessarily the games fault.

Developer

Thank you for trying out our game!

Submitted

I can see the idea. But the controls need to be improved. Why do i die, when i click the mouse button instead of simply missing the attack? 

Developer

Thank you for playing!
There is a tutorial in the description that is admittedly easy to miss. You need to have the exact right distance to your enemy when clicking (the focus bar appears green). We intended the game to be tense, so every mistake leads to your death. I hope you give the game another try!

Submitted(+1)

Great game overall—I’d love to see features like parrying, dodging, and ducking added. I click wrong mouse button i think that needs to be refine, but maybe its just me.

Developer

Thanks for the suggestions! With space you can perform a dodge to evade enemy attacks.

Submitted(+1)

The artstyle and music is great!

Developer

Thanks for playing!

Submitted(+1)

Hi, just letting you know that when I try to go to the game’s page, it says a password is required. Are you waiting until the jam is over and voting has begun?

Developer(+1)

Thanks for the heads up, I'm still finishing the page and will unlock it as soon as possible. Thanks for your interest :)