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Refresh My Game's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Concept | #26 | 3.250 | 3.250 |
| Use of the Limitation | #44 | 2.750 | 2.750 |
| Overall | #45 | 2.788 | 2.788 |
| Enjoyment | #46 | 2.600 | 2.600 |
| Presentation | #52 | 2.550 | 2.550 |
Ranked from 40 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
2
Software used
Unity
Use of the limitation
When you fall the level restart
Cookies eaten
0
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Comments
Great game! Maybe the player is a bit slippy, but the idea is pretty creative! I like the art, but maybe some sound could be good too.
I'll play more later to beat more levels, but this is a pretty solid game that could win the jam! Congratulations, excellent job!
Fun game!
I felt the player slid a bit too much for me, but solid implementation!
I liked the movement once I got used to the jump power, I feel like this would be a fun game to speedrun!
Bouncing from one jump pad to another was very satisfying,
however I couldn't make it past the second jump pad level, I wasn't getting enough height it seemed!
Good work though!
Thank you to have played our game!
Fun game! The puzzles were pretty simple though, I feel like the potential wasn't yet explored!
Thank you for playing our game!
I really like the refresh mechanic though it took me a bit to understand that it wasn't restarting the level, just resetting a timer. The sideswipe transition made me think I was restarting the level
Thank you! The refresh mechanic spawn cube and activate ghost platform. That doesn't reset a timer and the animation was delayed.