Play game
Feed Me Souls, not Burgers's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| How well does the game fit the themes? | #8 | 3.786 | 3.786 |
| Audio | #21 | 2.786 | 2.786 |
| How do you rate the game overall (you can consider fun, dev time, etc.)? | #22 | 2.571 | 2.571 |
| Visuals | #23 | 2.786 | 2.786 |
| Gameplay | #25 | 2.500 | 2.500 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
4 hours, team of 4
Leave a comment
Log in with itch.io to leave a comment.


Comments
Good job to the 4 of you! Fun concept and quick to grasp.
Good theming.
Straightforward, and not too badly executed. I like the choice of music, especially. Having some mechanic that changed over time like the speed or density of the obstacles would be nice.
Simple, effective idea. The game itself has decent level of difficulty for it to be extremely fun:)
I think I speak for everyone here when I say Cthulhu absolutely can haz cheezeburger
cool idea
Well, I love Cthulhu, and the idea of using it for a game jam is fantastic, hehe. The game itself has potential (changes in the speed of the game and the music, the theme fits well, etc.), but it lacks the addictive mechanics (timer, number of failures until the wrath of the Cosmic God… something like that).