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A jam submission

Feed Me Souls, not BurgersView game page

Made during TriJam 313
Submitted by La communaute du lievre — 2 days, 11 hours before the deadline
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Feed Me Souls, not Burgers's itch.io page

Results

CriteriaRankScore*Raw Score
How well does the game fit the themes?#83.7863.786
Audio#212.7862.786
How do you rate the game overall (you can consider fun, dev time, etc.)?#222.5712.571
Visuals#232.7862.786
Gameplay#252.5002.500

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How long was your dev time?
4 hours, team of 4

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Comments

Submitted

A game with some potential! Well done!
Submitted

A game with some potential! Well done!
Submitted

Good job to the 4 of you! Fun concept and quick to grasp. 

Good theming.

Submitted

Straightforward, and not too badly executed. I like the choice of music, especially. Having some mechanic that changed over time like the speed or density of the obstacles would be nice.

Submitted

Simple, effective idea. The game itself has decent level of difficulty for it to be extremely fun:) 

Submitted(+1)

I think I speak for everyone here when I say Cthulhu absolutely can haz cheezeburger

Submitted

cool idea

Submitted

Well, I love Cthulhu, and the idea of ​​using it for a game jam is fantastic, hehe. The game itself has potential (changes in the speed of the game and the music, the theme fits well, etc.), but it lacks the addictive mechanics (timer, number of failures until the wrath of the Cosmic God… something like that).