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A jam submission

Punk BunnyView game page

When two girls with very different aesthetics make music together
Submitted by Van Dunks, DamianGG, Mster, CoolDevBrad — 17 minutes, 19 seconds before the deadline
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Punk Bunny's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#482.1482.800
Theme#532.3783.100
Fun#582.0712.700
Overall#602.0582.683
Gameplay#631.7642.300
Visuals#652.3783.100
Innovation#661.6112.100

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

What inspired your game?
Cookie Clicker

How did you incorporate the 'girly' theme into your game?
Friendship and home decorating

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Comments

Submitted(+1)

in love with the look, a floating cube in the sky with clouds? yin/yang in both the sides of the room and the sky and the icon? awesome.

the physics and ragdolly-ness is super cool, wish there was a button to reset the object so, once i slammed one into another, i could restore harmony.

Submitted(+1)

Fun and cute! Mixing decoration with idle/cookie clicker was smart and interesting. As others have said, the physics made difficult as you added more items. Maybe a grid system like the sims could make it easier. 

Submitted(+1)

Really cute <3 I enjoyed decorating and loved the furniture options, it was super amusing how they plopped into the scene with physics but unfortunately I lost some stuff to the void and had some furniture permanently fallen over because of it. I think the story and setup could have been supported a bit better because it was a little divorced from the gameplay and it took a second to figure out, but I understand we were on a tight schedule!

Submitted(+1)

The title screen is SO dope, and I love how stylish the character design and general vision this has, it's giving very Nana vibes and that's lovely. 

I would love to see maybe an overarching story that connects these two characters, since I was a tiny bit confused about how the gigs work, and how they tie into the mechanics of the game. Really great work!!!

Submitted (1 edit) (+1)

Super cool idea! I love your yin and yang design, and the game itself has a lot of potential!

How did you go about programming in the click & drag feature of placing the items around the game? I really want to incorporate that into a game at some point myself.

Like a previous comment, I also noticed the same bugs, but these are things I am sure you are well aware of how to fix by now!

Submitted(+1)

I'm not normally a clicker game person, but I love the aesthetic of this one! I do think the decoration could use a bit of polishing, as I often managed to throw furniture off the edge into the void. But once I figured out how to properly decorate, I clicked until my fingers got sore....

Submitted(+2)

The load screen logo and the title screen are fire -- very well done!

  • I noticed that physics is enabled when objects fall from the sky, but if that causes a chair or sofa to land on its side, the furniture item is stuck on its side.
  • I can also start dropping items into the void if I drag them outside of the room
  • I had to try a few times to realize that I needed to double-click to buy furniture.

This reminds me of those "chicken farming" or "duck raising" games on the app store. Very satisfying to watch those $$$ go up!

Developer(+1)

Thanks for the feedback! Those were the last things on the list to get fixed up, will probably fix it after the jam.