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Autobattle Knights's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| How good was it? | #7 | 3.861 | 3.861 |
Ranked from 36 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I wanted to ask you, if you are interested in the Odin Book of Karl, as I already own it and the rest of our team are not programmers. If yes I will gift one book to you, which you can claim on itch.io. You can dm me in discord. If you joined Karl’s discord channel, I’m also called gordonshamway23 there.
How nice of you! However I already have that book so I have no need for it . Still thanks for the offer! 😁
Oh. No problem, I will ask the next one. Thanks for your quick reply. Have a nice day.
Ambitious project! Autobattler with a slay the spire / FTL inspired map felt very natural so great match there. Felt very much like a solid start for something larger
Thank you!
Damn! I your surprises surprised me! Solid game, it motivated me to try and make an auto battler.
Thank you! :)
I don't like your "surprises"!
I also died in the last battle. Overall - interesting concept, I gladly will play this game with better graphics and more choices :)
I don't like your "surprises"!
I also died in the last battle. Overall - interesting concept, I gladly will play this game with better graphics and more choices :)
Thanks for playing :)
Very fun! I died at the last battle. Great job!
I didn’t enjoy how it automatically merged my units into a higher level unit. Sometimes I didn’t want that to happen haha
Thank you! True maybe there should be a choice. It was a surprise even for me sometimes :D You could sell your higher level unit and buy 2 back. Selling gives you the same money back! But yeah I agree.
very fun good audio good music
Thanks!
Nice little game, feels complete. Never played an auto battler so not sure how to compare it to anything else.
Thanks :)
Really liked this one! The "buy more XP" was misleading to me and I didn't realize it would give me more slots so I lost a few rounds before figuring that out. Made it to the last castle but didn't win. Very compelling and I might come back and try my luck again! I consistently had the chance spot take a random soldier. Nice work, really impressed.
Yep buying xp could be clearer and the rules generally. Thank you!
Love the game, super addictive :D Mages go pew pew!
Thanks for playing :)
Cool Idea. I just was surprised when I bought a knight and mage and it decided to upgrade what i had instead of giving me more and that ended up with me losing as I dropped from having 6 heroes on the battlefield and 1 in reserve to only having 2 on the battlefield which each seemed to have as much defense and attack as a single hero. Regardless I liked the idea, it just missed on the combat for me.
Yeah it definitely needs more balancing and tweaking. Thanks for playing!
Great job on the UI, it’s clear and functional (and that’s a hard thing to do!), same goes for the balancing. Gameplay is great fun overall, I loved that you used this type of dungeon map progress that gives player a choice of what to do ! I really could see this being expanded with more unit types, more events etc
To be honest I wasn’t a fan of the graphical style, but that doesn’t matter too much for this type of game, especially when it’s made in a small time frame by one person.
PS : Now I know what you’re talking about; our submissions shares some similarities indeed ;D
Yes art could be so much better I made it so fast. Thanks for the feedback ;D
Cool concept, wish there was more unit variety!
Thanks :)
I really enjoyed this! The empty chest broke my heart loooool. I wish it was slightly snappier, but it is super rad and well balanced.
Noooo! :D Thanks for playing!
Interesting ideas, a lot of work on the ui side. Autobattlers for the win! :)
Thanks! Doing imgui stuff was so much fun.
I like autobattlers. Great start
Thank you!
This is great, and I could see it being expanded with more enemies and allies. I will say the only ‘?’ that I ran into was “Lose 1 knight” (or ally), are there other types? I also like the progression system for your pieces, but was confused on what the XP system does.
Thank you for playing and I agree! Sorry it's confusing without any guide or tutorial. With XP you can gain more room/slots for your army. There are other "? Surprises" but its random. You could for example lose coins, buff or debuff enemies . Although buff/debuff is so minimal it barely does anything. I didn't really have time to tweak the stats and values for better gameplay :)
Great stuff, very fun
Thank you!