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A jam submission

DicebotsView game page

Submitted by Nathan — 17 hours, 30 minutes before the deadline
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Dicebots's itch.io page

Results

CriteriaRankScore*Raw Score
Innovation#403.5365.000
Fun#822.8284.000
Overall#862.8284.000
Polish#1082.1213.000

Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.

Successful or Incomplete?

Incomplete

Did development of the game take place during the 7DRL Challenge week?

Yes

Is your game a roguelike?

Yes

Turn-based

Yes

Meta-Progression

No

Roguelike Elements
Permanent death, progression of the player character different each game, generation of faces of the cube different each game, turn-based, tile-based. However, I'd like to point out that as mentioned above I consider the game to be incomplete, mostly due to its lack of content, which leads to a quite restricted level of replayability. I'll leave it to your best judgement to decide whether it has its place among the jam submissions or not.

Screenshots

Yes

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Comments

Submitted

Your concepts have some similarities to what I did in my game. Definitely not the same, but distant cousins.

This is pretty cool, though. I like the traversal idea and how the battlefield opens against each opponent for some nice strategy for the single encounter.