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Hexpand's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Fun | #33 | 3.395 | 3.545 |
| Originality | #41 | 3.569 | 3.727 |
| Overall | #81 | 2.997 | 3.130 |
| Graphics | #85 | 3.046 | 3.182 |
| Theme | #86 | 3.220 | 3.364 |
| Controls | #91 | 2.872 | 3.000 |
| Accessibility | #105 | 2.611 | 2.727 |
| Audio | #133 | 2.263 | 2.364 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.4
Wildcards Used
One-Handed
Game Description
A puzzle game about growing on a hexagonal grid!
How does your game tie into the theme?
The theme is growing, and the core mechanic of every puzzle is that the player has to grow into the right shape.
Source(s)
N/A
Discord Username(s)
__grammer
Participation Level (GWJ Only)
2
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Comments
Really original idea. I liked the keyboard controls. I'm not great at puzzle games though and got stuck pretty quickly. Nice work!
Entertaining puzzle and an ingenious way to use the keyboard.
Really enjoyed this! The concept is fantastic—I’m a big fan of puzzle games, and you executed it well. The controls felt intuitive to me (though I kept pressing S expecting movement instead of zoom—haha!). Love that the controls pop up when you’re not moving; super helpful for quick reminders. The puzzles were engaging, and the difficulty curve felt just right. Great job overall—keep it up! :)
big fan! i personally thought the control scheme was cool. maybe difficult to get used to - a point and click might have been nice as an optional alternative maybe? - but using hex keys tickled my brain in a fun way. the graphics are obviously simplistic, but they're cohesive, which is nice. the puzzles themselves are interesting too. good job! :)
That seems like a good alternative. Thank you for playing!
Its a really cool idea. Unfortunatly the controls are prety unintuitive and confusing in my opinion. I think it would be better because you could chose wich tile to go without bending your brain.
That’s a fair assessment. I was struggling to figure out a control scheme that would make sense for a hexagonal grid.
yea, i would imagine it was a challenge., but probably a fun one, idk at leasti would enjoy it, maybe you hated it jaja.
Great concept and execution! It was very fun to solve, and the difficulty grew at the right pace. Nice job!
The graphics and audio felt great!
Wow, that's surprising to hear. Thank you!
Nice game, I had fun. By the end the levels got a bit repetitive though
That seems very fair