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Agridot's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #23 | 4.000 | 4.000 |
| Controls | #71 | 3.059 | 3.059 |
| Accessibility | #77 | 2.824 | 2.824 |
| Originality | #92 | 3.118 | 3.118 |
| Overall | #105 | 2.756 | 2.756 |
| Fun | #112 | 2.471 | 2.471 |
| Audio | #144 | 2.000 | 2.000 |
| Graphics | #167 | 1.824 | 1.824 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
Godot 4.4.1rc1
Wildcards Used
One-Handed, Feeling Chemistry
Game Description
A game about creating the best plant seeds and using them to get more and more money.
How does your game tie into the theme?
You're growing base crops, then growing the crops you make by crossbreeding them together to make more and more crops.
Source(s)
https://github.com/tylercchase/agricraft_godot
Discord Username(s)
jigglebox
Participation Level (GWJ Only)
3
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Comments
Chill farming game. This could work as a background game - like Rusty's Retirement.
This is a super clean entry. A bit more audio when gathering would have been nice but that's only a minor gripe. Well done!
Nice work there! took me a little while to get it but managed to get a little farm going :)
Mechanically, this game is great! I’d love to see what it would be like with a splash of art styling over top of it. Good work!
Took me a minute to fully grasp but I'm a sucker for these type of "semi-idle numbers" games. I enjoyed it and would love to see it polished/fleshed out!
Great concept, would love to see this fleshed out more with some more music/art/game juice.
Click and drag for planting/harvesting would be a nice feature, or plant all / harvest all buttons
Pretty cool game, it fulfills the simple pleasure of "monkey brain see number go up". The genetics mechanics was really exciting, but I thought that mutations could spontaneously pop up until I had like 200 wheat crops with 2nd level mutation upgrade and they were still not appearing.
A few polishing tips: too many seeds can clog up the inventory, maybe it would have been cool being able to sell them. Also, clicking on each individual tile when harvesting a large amount of crops became a bit tedious, maybe you should be able to plant/harvest crops while keeping the mouse pressed.
Yeah, the shop upgrade misled quite a few people. Definitely learning a lot about unintentionally guiding people the wrong way lol
Oh I know some farmers in Rust who would love this game. Could maybe use some music? More farming games should use crossbreeding!
I love the concept and the Mendelian implementation of genetics!
Initially the mutation plot placement mechanic was confusing because new mutated plants wouldn’t spawn unless the two existing plants are both adjacent to the incoming plot, not diagonal. Once I figured that out, it was easy! I spent 5 minutes filling my plot.