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Pinch's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #3 | 4.393 | 4.393 |
| Visuals | #4 | 4.429 | 4.429 |
| Overall | #5 | 4.071 | 4.071 |
| Enjoyment | #5 | 3.714 | 3.714 |
| Audio | #6 | 3.857 | 3.857 |
| Overall | #6 | 4.093 | 4.093 |
Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Holding is the second cousin to pinching. In this game you hold/pinch.
Did you make a majority of the art during the jam?
Yes
Did you make a majority of the sound/music during the jam?
Yes
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Comments
Loved the art style! Simple and very enjoyable. Sometimes I got stuck on the dice level because of how precise I need to drop the dice but still was pretty good!
Super fun, tightly executed. I love the art style of this game, it has a certain impeccable vibe.
It did take me like 6 or 7 wins of the first level (actually apparently the second level) to realize that the right pointing arrow was a button I could push, and not something else. I do think the text-less interface is a strong point of the game, so I'm not sure exactly how this could be made clearer... maybe with a new first level where we just drop the pin, with the continue button and no reset button available?
I thought it was funny that this didn't count as victory.
It did seem like in the dice level the die fell slightly to the right of where it was visually while the hand was pinched.
One thing I like about this game is it got me trying to find a straightedge to line things up. I always love it when games motivate me to pick up physical objects and interact in interesting ways like that.
Edit: Somehow editing this like 5 times made itch stop showing this paragraph as a caption. Hooray!
This was super cute!! It has such nostalgic vibes for some reason, so you executed that quite well! The music is unreasonably catchy and silly, which I adore. The overall concept and execution are wonderful, my only concern was with the final level- though it was incredibly satisfying when it went in without touching anything haha. Very very well done!
Love this game, concept and execution, but that last level is a bit unforgiving with its detection
lol yea, the play testing for that one sucked. Because the dice are isometric I had to get weird with the colliders. Also the die does move slightly to the right when you drop it (I have no idea why ;-;). Thanks for playing :)
You've heard of catdog, but have you heard of handhand?
Remembers me old flash games, really nice!!
Very charming!
Really cool visual style and sound design. Wish there were more levels but still quite charming.