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Printer Panik's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #2 | 4.429 | 4.429 |
| Audio | #3 | 3.714 | 3.714 |
| Special Object Implementation | #7 | 3.857 | 3.857 |
| Overall | #9 | 3.238 | 3.238 |
| Gameplay | #17 | 2.857 | 2.857 |
| Theme Implementation | #21 | 2.286 | 2.286 |
| Polish | #24 | 2.286 | 2.286 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How did you implement the theme?
We implemented it through story and game environment, as well as the opponents the player faces, with the enemies all paper versions of animals you would find in the environment.
How did you add the special object?
We made it the Final boss, and made it play a relatively large role in the story behind the game.
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Comments
The art is beautiful! The change in music is very nice.
The hitboxes of the player and enemies is not clear just by looking at them. A visual indication when someone is damaged would be nice, the sound helps.
The addition of bosses is great, specially because the art is really good.
At the beginning, the text goes too fast. Slower text with a skip button would be nice
Good game!
TY! I will keep that in mind next time!
Beatiful arts, good music, but crooked collisions and difficult to kill frogs
I love the art and animations of the character and enemies. Collisions sometimes feel off. And the music is great!
Awesome! Sometimes the character collisions feels off, but I love the art and audio! It's a great game! Tho killing the frogs is a bit hard right off the bat, and my character fell off the map right during the boss battle.
Overall, great work!
Thank you! Ill make sure to check mobs more and double check world bounds next time!