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Hexed Hunk's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Match the theme | #1 | 3.500 | 3.500 |
| Quality of Gameplay | #2 | 3.500 | 3.500 |
| Quality of Presentation (Sounds and Visuals) | #3 | 3.500 | 3.500 |
| Originality | #3 | 3.000 | 3.000 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- I thought the basic concept was funny, and I liked the fight vs. flight mechanics. However, playing the game felt a tad repetitive.
- Without reading the description, I definitely had NO IDEA what I was doing / supposed to be doing. After reading the description it made a bit more sense, although the rules are a bit unclear to me. for the most part, I could keep running at the enemies as long as I kept colliding with them I didn't need to switch states. The uppercut is tricky to work out the conditions for it to work, but it's satisfying when you land it. The artwork is very nice, although the arrows when running away are very difficult to see which makes it a frustrating kind of challenging, instead of a satisfying kind of challenging.
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Comments
leaderboard game!
its spacebar to switch modes not shift