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Random.Range.Turret's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Use of prerequisite | #10 | 2.857 | 2.857 |
| Enjoyment | #18 | 2.286 | 2.286 |
| Concept | #18 | 2.571 | 2.571 |
| Overall | #28 | 2.190 | 2.190 |
| Controls | #34 | 2.000 | 2.000 |
| Presentation | #46 | 1.714 | 1.714 |
| Use of theme | #46 | 1.714 | 1.714 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
neat little game, definitely needs a bit more polish, but i appreciate the concept definitely has potential if u can work on it more ദ്ദി ˉ͈̀꒳ˉ͈́ )✧ GUDOH JAHB
Interesting concept. The upgrades for modifying RNG nice. I got 955 highscore. I don't like the auto aim at first until I see it can be upgraded. It really depends on luck on upgrade choice. Good work making this in 2 days. My entry is kinda similar to yours, I hope you check it out if you have time.
Very enjoyable, super simple to understand and made use of the prerequisite very well. Nice work!
This concept is one of my favorites that I have seen by far. I think with some more development time you could make this into a really cool game. I'd like some more visualizations as to what my fire rate and rotation speed currently are, but the calculation is awesome and I loved trying to think about what would be best for my build while I was playing. Great job with idea!
Real fun and it feels like you can do a lot more with this idea! good job!
Great job!
I love how the modifiers are displayed in the UI at the bottom. If you work on it some more, adding a more hands-on mode where you could manually control the turret’s aiming direction would be cool.
i love this! honestly great execution!
theres a few things i would really love to see here, like a background graphic or a ranking list at the end! but honestly great job
Cool concept, took me a sec to get it working properly