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Maximum Micro : Dungeon Gamblin''s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Use of prerequisite | #13 | 2.706 | 2.706 |
| Presentation | #14 | 2.824 | 2.824 |
| Use of theme | #14 | 2.647 | 2.647 |
| Concept | #19 | 2.529 | 2.529 |
| Overall | #21 | 2.441 | 2.441 |
| Enjoyment | #30 | 2.000 | 2.000 |
| Controls | #36 | 1.941 | 1.941 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Great concept and interesting game!
and i guess i found a bug that every time i restart the game after failure, the generation of all entities will move to the right a bit. Until the third restart, i can no longer see any entities because they are all generated outside the map.
yeaa i got that one fixed :P
I got 155. In just 8 hours and you made this, that's freaking impressive.
Very interesting concept and the visuals and game feel are amazing! My best score was 310
Really looked and sounded quite nice! I think with a very few minor tweaks this game would be a picture perfect mobile game experience! Good work
ULTRA BEAUTIFUL!
GOOD MUSIC!
Must be GM to be just like this
╰(*°▽°*)╯
OMAGA I LOVE THE VISUALS! your games always look really good, great job! its very polished!
I really like this game, fits the prerequisite very well! Game feels polished and the sound effects are a nice touch. Great work :D
Cool concept, frustrating but fun