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BLOCK->TURN's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #19 | 3.220 | 3.323 |
| Audio (Music and Sound) | #20 | 3.627 | 3.742 |
| Interpretation of the Theme | #21 | 3.470 | 3.581 |
| Art Direction | #22 | 3.721 | 3.839 |
| Overall | #26 | 3.120 | 3.219 |
| Narrative | #37 | 1.563 | 1.613 |
Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
-YELLOW (Visuals & Programming) / RandyMight (Sound & Music)
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Comments
Nice aesthetic, had to spend sometime figuring out the game. Also, sometimes it is hard to see where the blocker is pointed towards, because of perspective.
Took me some time to get used to the controls and get what you are supposed to do but once I got the gist of it, I think it's a pretty neat game! :D Definitely the kind of game that seems super fun to grind the hecc out of for that perfect highscore. I would suggest adding some kind of difficulty curve tho as especially at the start, it's quite brutal if you're still learning the controls and need to associate what color stands for which button.
Other than that, I loved the retro artstyle and CRT aesthetics. Oh, and the soundtrack is a banger! Only thing I'm missing is a tie in to furries. Hard to do with an abstract game as such but even a bit of narrative in the game's description on itch could have helped.
wow!
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here's a recording of my playthrough
I like this idea a lot! Love the presentation. I understand why it’s a bit of an obtuse challenge, in line with abstract challenge games like Super Hexagon, but I think more could’ve been done to make the state of the game more obvious to a non-player. Like making the lasers shrink down like a timer, rather than just changing colour every second. Or adding a little tooltip about how to rotate the block in the corner of the screen. Stuff to make the game more approachable at first glance. Not a bad game at all though!
Took me a while to get what was going on, but once I did it was quite the fun challange! Love the graphical design and audio—it's a great, arcade-y fit!
I just wish there was a bit of a difficulty curve that eases you into the mechanics; you get thrown right into the deep end, heh.
Thank you, glad you got a nice challenge out of it! c:
Not sure how to play this game? I can rotate the cube but now sure about what I am supposed to do ?
You use the shield (the coloured face of the cube) to stop the incoming lasers. The lasers go from blue to green to red, and you're supposed to block them with the shield before they go past the red colour. Hopefully that makes a bit more sense! I'll update the description with this too
thanks for the explanation. I will give it another "shot " !
Good luck! :D