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The Last Voyager's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #9 | 3.091 | 3.091 |
| Audio | #13 | 2.864 | 2.864 |
| Theme | #17 | 2.773 | 2.773 |
| Gameplay | #23 | 2.591 | 2.591 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Pretty good and chill game to play, smooth flow
Thanks a lot! Really happy you enjoyed the chill vibe and smooth flow. I wanted to create something relaxing yet immersive—glad it came through!
Is that Intestellar I hear!? The music does not loop tho. The lore is really great. The clever use of minimal art is really awesome. And I like how you can move in any direction. Endlessly. A great submission
When I came across some space-themed music, this one stood out—it had a similar feel to Interstellar and matched the vibe and lore perfectly, so I thought, why not add it? Thanks for the feedback on the music not looping! I checked on my end, and it seems to be working fine—maybe the way it’s tweened makes it feel that way.
I really like the minimalist look of the game.
Thanks a lot! I’m really glad you like the minimalist look. I wanted to keep it clean and simple while still making it engaging. Appreciate the kind words!
nice particle effects. could have added enemies or collectibles for score instead of increasing score for just moving.
Thanks! Glad you liked the particle effects! And yeah, I get what you mean—but according to the game's lore, the real 'enemies' are the space debris left behind by humans. So instead of traditional enemies, the challenge comes from navigating through the wreckage of our past mistakes!
I think movement can be improved. Otherwise nice job.
Thanks! Glad you liked it! Considering this was made in a short time, I went with a minimalist approach that fits the lore, but I’ll definitely take that suggestion into account!
the player movement is pretty smooth tho.
Thanks! I’m glad you think so! I put effort into making the movement feel smooth while keeping it simple. Appreciate the feedback!
You could have add shoot mechanism
agreed 100%
I believe adding a shooting mechanic would make this game feel too similar to generic space shooters. My goal was to create an experience centred around infinite exploration.