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A jam submission

Pause MageView game page

Submitted by JediMatt — 16 hours, 32 minutes before the deadline
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Pause Mage's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#202.3192.444
Visuals#212.6352.778
How do you rate the game overall (you can consider fun, dev time, etc.)?#232.4242.556
How well does the game fit the themes?#242.9513.111
Gameplay#252.2142.333

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How long was your dev time?
3 hours, 1 person

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Comments

Submitted (3 edits)

Great work. I was playing for a while before to comment ^^

First, the good things:

  • The ambientation is good, music is ok. And the graphics! I love the monocule hat ghosts…XD
  • I liked a lot the visual solution of ammo and life. It´s a cool solution, visual and easy to understand.

The no-so-good things:

  • The limits of the game are not visually implemented, so it´s difficult to know where they are, and when avoiding enemies is crucial…
  • The thing I hate in this game, and it´s very easy to arrange… The controllers. Why use ESC to pause, instead of space or shift, or right mouse button? Why space to shot, instead of left mouse button (beacuse the player aims with mouse)? IMO, it´s very difficult to use the controls.

Interesting idea, and, again, good job ^^ Thank you!!

Developer(+1)

Thanks a lot for the feedback! That makes a lot of sense, I'll keep that in mind for sure. I think I might have rushed the controls.

Submitted

Interesing idea:) balancing between pausing and getting away became really fun fast:)

Developer

Thank you!