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A jam submission

EquiknightView game page

A knight of balance
Submitted by dagrooms52, sloloris — 17 hours, 26 minutes before the deadline
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Equiknight's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#902.6472.900
Audio#902.7393.000
Controls#1132.6472.900
Originality#1232.7393.000
Overall#1302.5562.800
Accessibility#1372.3732.600
Theme#1452.3732.600
Graphics#1462.3732.600

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
4.3

Wildcards Used
N/A

Game Description
Keep your arms in balance as you rack up kills

How does your game tie into the theme?
Weapons and defenses grow and shrink as they're used

Source(s)
N/A

Discord Username(s)
djeezy, loris

Participation Level (GWJ Only)
0

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Comments

Submitted

I really liked balancing the weapon/defense as a mechanic here, the art and sounds were great. The game felt maybe a little too challenging sometimes - like I wasn't sure there was anything I could do when two enemies on opposite sides of my defense item suddenly did their laser attack, which could feel a bit unfair at times. Overall really great entry!

Submitted

Fun experience, really liked getting to better my scores

Submitted(+1)

I've spent too much time trying to get the bow (which is honestly just a skill issue on my part) but it was worth it. The game is really fun overall.

(the arrows were shrinking for me as they should btw)

Submitted

I really enjoyed this! The bonuses for growing the weapons were cool, especially for the bow. 

Submitted

Having to balance the weapon and shield sizes was really fun! The felt a bit strong though. Maybe the arrow should shrink with use as well? Would love to see this expanded on!

Developer(+1)

If it didn't shrink that's a bug 😔 lol

Submitted

ah, okay, well you still did a great job!