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Equiknight's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Fun | #90 | 2.647 | 2.900 |
| Audio | #90 | 2.739 | 3.000 |
| Controls | #113 | 2.647 | 2.900 |
| Originality | #123 | 2.739 | 3.000 |
| Overall | #130 | 2.556 | 2.800 |
| Accessibility | #137 | 2.373 | 2.600 |
| Theme | #145 | 2.373 | 2.600 |
| Graphics | #146 | 2.373 | 2.600 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.3
Wildcards Used
N/A
Game Description
Keep your arms in balance as you rack up kills
How does your game tie into the theme?
Weapons and defenses grow and shrink as they're used
Source(s)
N/A
Discord Username(s)
djeezy, loris
Participation Level (GWJ Only)
0
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Comments
I really liked balancing the weapon/defense as a mechanic here, the art and sounds were great. The game felt maybe a little too challenging sometimes - like I wasn't sure there was anything I could do when two enemies on opposite sides of my defense item suddenly did their laser attack, which could feel a bit unfair at times. Overall really great entry!
Fun experience, really liked getting to better my scores
I've spent too much time trying to get the bow (which is honestly just a skill issue on my part) but it was worth it. The game is really fun overall.
(the arrows were shrinking for me as they should btw)
I really enjoyed this! The bonuses for growing the weapons were cool, especially for the bow.
Having to balance the weapon and shield sizes was really fun! The felt a bit strong though. Maybe the arrow should shrink with use as well? Would love to see this expanded on!
If it didn't shrink that's a bug 😔 lol
ah, okay, well you still did a great job!